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Recent content by JamieSI

  1. J

    Fable: The Journey about 'freedom' in design and how you play

    http://www.strategyinformer.com/news/13478/fable-the-journey-about-freedom-in-design-and-how-you-play Peter Molyneux says the first word on the wall "when we were designing this game" was 'freedom', and it's beyond not just being an 'on-rails' shooter. It's about going and stopping "where you...
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