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'Brute' Battle Charge

Tsuyu

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'Brute' Battle Charge

Short story short; I got frustrated at all the magically flashy effects surrounding the ability Battle Charge, especially the fire trails. So I messed about removing those and the other effects, making it more look like you actually do charge your enemy and knock them down instead of being thrusted like you were wearing jet-boots, keeping the shockwave effects for awesomeness though.

And then I wanted to try turning it into a FMP... yeah.

I would supply


As you can see, the shockwaves are there, but none of the other flashy fiery effects.
 

OldBoy

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Re: 'Brute' Battle Charge

Very nice! :)
 

Steve

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Re: 'Brute' Battle Charge

Looks good to me. Nice one, Tsuyu. ;)
 

Tsuyu

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Re: 'Brute' Battle Charge

Rhadiel;134494 said:
i like that flashy effects...

And I don't blame you.

But for me it felt too much like a mecha anime robot using those built-in jetboots they have... :lol:

Now you can actually see the Hero charge by running and slamming his shoulder in the gut of your foe.
 

Sephiroxas

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Re: 'Brute' Battle Charge

Nice one. ;) though I agree, I like the fire trails. :lol:
 

Tsuyu

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Re: 'Brute' Battle Charge

What bothers me the most is that they are tire tracks, not footsteps. Burning footstep would've been cool and make sense.

The Hero doesn't glide across the ground, he runs. So straight tire tracks doesn't make sense.
 

andythegill

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Re: 'Brute' Battle Charge

Always thought he slid.
 

DarkRage

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Re: 'Brute' Battle Charge

lol im not really using battle charge but thanks
 
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