• Welcome to the Fable Community Forum!

    We're a group of fans who are passionate about the Fable series and video gaming.

    Register Log in

Dying Light PS3, Xbox 360 ports cancelled

Dark Drakan

Well-Known Member
Guildmaster
Town Guard
Premium
Joined
Feb 6, 2006
Messages
18,656
Reaction score
2,305
Points
365
Age
38
DyingLightLogo.jpg


Dead Island developer TechLand have shelved the past-gen versions of Dying Light, saying the older consoles just weren’t powerful enough for the ambitious zombie sandbox.

“After thorough internal testing, we have come to the conclusion that we have no choice but to leave past-gen systems behind and release Dying Light exclusively on the next-gen consoles and PC,” TechLand wrote on Facebook. Put simply, older consoles just couldn’t run the game and stay true to the core vision of Dying Light at the same time.

To ensure you enjoy Dying Light as much as we would like you to, we chose to release it without any compromises on the three strongest systems available. Thanks to this, you’ll get the full and best experience regardless of the platform you play on.”

So what is it about Dying Light that puts it beyond the reach of the older consoles? A bunch of features and technologies that add up to a “truly next-gen” experience, apparently.

“For instance, up to 200,000 objects can be displayed in the game at once,” TechLand said.

“Add to this our use of realistic, physics-based lighting technology and you really start to push the next-gen systems to the limits.

“Features like these along with our core gameplay pillars – such as the player-empowering Natural Movement, threefold character development system, and vast open world – are all an inherent part of how Dying Light plays. However, combining all of these into one fluid experience is only possible on technologically advanced platforms.”

Dying Light is due in January 2015.

SOURCE - Gematsu
 

Gikoku

Smells like poo.
Town Guard
Joined
Feb 8, 2007
Messages
4,897
Reaction score
2,389
Points
305
Sucks, but it's an expected reality with how big these games are rapidly becoming. Plus I'd rather they put their focus on making the game how they truly envisioned instead of stretching themselves out to also release a bastardized version. Looks like I'll have to settle for it on PC until I can get another new console. >.> Pity there's no 3rd-party love for Wii U.
 

Dark Drakan

Well-Known Member
Guildmaster
Town Guard
Premium
Joined
Feb 6, 2006
Messages
18,656
Reaction score
2,305
Points
365
Age
38
I agree, I would rather they focused all their attention on making the best possible version they can rather than putting all that effort into making sure they can get it to even run on older consoles. The Wii U has had a rough time of it all and its a shame but guess Nintendo can only blame themselves for that.
 

Gikoku

Smells like poo.
Town Guard
Joined
Feb 8, 2007
Messages
4,897
Reaction score
2,389
Points
305
I agree, I would rather they focused all their attention on making the best possible version they can rather than putting all that effort into making sure they can get it to even run on older consoles. The Wii U has had a rough time of it all and its a shame but guess Nintendo can only blame themselves for that.
Indeed, Nintendo's first-party line is absolutely stellar, but their 3rd-party catalog is pathetic... and it's continued like this ever since the N64. That's a pretty damn long time to be freakin' ignorant.
 
Top