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Spell COMBOS

Discussion in 'Fable III' started by Sanguinus, Sep 21, 2010.

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  1. Sanguinus

    Sanguinus Angelus Mortis

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    Spell COMBOS

    ok
    so u have 15 spell combination's
    and six ones that are combined eg two thunder gautlents

    so that gives a total of 21 spells not to mention they can be cast area and targeted


    and plus slow time and another are in the form of potions
    so actually it sounds like there are a lot of different spells so i don't no what u guys are worrying about

    and plus who will use all those spells
     
  2. Mr. Incognito

    Mr. Incognito Heir To Thievery

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    Re: Spell COMBOS

    As long as I can still combine fire and lightning it sounds all good
     
  3. unholy scissors

    unholy scissors New Member

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    Re: Spell COMBOS

    I just want swords and vortex and also swords and force push.
     
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  5. Not your personal army

    Not your personal army Active Member

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    Re: Spell COMBOS

    What? Nooo! I need the slow time and the target-teleportation! Sad face. It was good to wait the enemies and then teleport behind them and kill them!
     
  6. tjbyrum1

    tjbyrum1 That Asshole Son-of-a-Bitch

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    Re: Spell COMBOS

    Cool?

    Fire and Shock will be epic.
     
  7. SideSwipes

    SideSwipes Member

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    Re: Spell COMBOS

    Vortex + Swords would be so sick.

    A Vortex of Swords. :w00t:
     
  8. Not your personal army

    Not your personal army Active Member

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    Re: Spell COMBOS

    Slow-time (directional purpose, teleporting behind the enemies) + thunder. But they dropped the slow-time spell, I heard. :'(
     
  9. cheezMcNASTY

    cheezMcNASTY Edible in some countries Legendary Hero

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    Re: Spell COMBOS

    slow time + fire.

    does that mean i get to watch them burn in slow motion? i hope so.
    :)
     
  10. onwingsoflead

    onwingsoflead Active Member

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    Re: Spell COMBOS

    I want them to bring back the assassins rush, I was very disappointing that it wasn't in fable II, it was one of the best spells imo.
     
  11. Arseface

    Arseface Look at me still talking when theres science to do Legendary Hero

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    Re: Spell COMBOS

    Why do we need to have physical gauntlets though? Why can't they have the same mechanism, but without having to use gauntlets?
     
  12. king_reaver

    king_reaver Active Member

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    Re: Spell COMBOS

    they want magic morph something so the gauntlet were made
    i think gauntlet is amazing
     
  13. m800_runner

    m800_runner If you ain't happy, you ain't livin'

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    Re: Spell COMBOS

    +1 for assassin rush. best spell ever + Enflame it was beast...i miss FTLC..
     
  14. Relinquished Reality

    Relinquished Reality Mutilation for Cats!

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    Re: Spell COMBOS

    C-O-M-B-O-S

    Ok, now what do i win?
     
  15. Not your personal army

    Not your personal army Active Member

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    Re: Spell COMBOS

    Dammit, you made me laugh hard! :rotfl:

    By the way, I think they invented gauntlets to canalize two different spells in the hands, a thing that you can't do without them. This is my supposition.

    However, the assassin rush is the directional use of the slow-time spell in Fable 2. I wish in Fable 3 will come back.
     
  16. GrimWhim

    GrimWhim New Member

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    Re: Spell COMBOS

    Because gauntlets are bad-ass?
     
  17. thegoldbarracuda

    thegoldbarracuda Bounty Hunter

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    Re: Spell COMBOS

    It was in fable 2 as a target function with slow time. ^_^
     
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