I
I.c.o.n
Guest
Fable 2 Much?
Do not get me wrong, I think the staff has done a great job with Fable, and Fable 2 looks great, but is there such a thing as too much? Each time I see PM talk about planting an acorn and returning to see a tree, or the interaction of playing with your dog in front of your children makes for a great experience in Fable 2, I think to myself... This is a video game, if I wanted to plant a tree I would go outside and plant one, or if I wanted to play with my dog and children, I would take my dog to the park. I would like to see a world in which good vs evil plays a roll, I would like to be a praised hero of the given cities, or a bandit king or outlaw leader in the outskirtish camps and dark sectors of society. It seems to me that PM and Lionhead are trying to make the best, most well rounded game ever created. Lets combine Animal Crossing, Elder Scrolls, Zelda, and elements that were great from any other game and combine them to make the ULTIMATE game!
I say, focus in on an element that makes your game stand out, and make it the best possible game in said market, once you have achieved greatness (ie: Grand Theft Auto series) then you can impliment and add anything you see fit...
I ultimatly want a game that I can just keep picking up and putting in often and enjoying over and over.. I think once the "ohh thats cute, I have kids, and they play with my dog", or "hey, thats my tree!!", and the landscape and vistas are all seen, will the game be anything more than a screen saver?
Is there anything about any of the hype surrounding Fable 2 that makes you say, maybe if they did not aim so high, they perhapse would not fall so short?
Do not get me wrong, I think the staff has done a great job with Fable, and Fable 2 looks great, but is there such a thing as too much? Each time I see PM talk about planting an acorn and returning to see a tree, or the interaction of playing with your dog in front of your children makes for a great experience in Fable 2, I think to myself... This is a video game, if I wanted to plant a tree I would go outside and plant one, or if I wanted to play with my dog and children, I would take my dog to the park. I would like to see a world in which good vs evil plays a roll, I would like to be a praised hero of the given cities, or a bandit king or outlaw leader in the outskirtish camps and dark sectors of society. It seems to me that PM and Lionhead are trying to make the best, most well rounded game ever created. Lets combine Animal Crossing, Elder Scrolls, Zelda, and elements that were great from any other game and combine them to make the ULTIMATE game!
I say, focus in on an element that makes your game stand out, and make it the best possible game in said market, once you have achieved greatness (ie: Grand Theft Auto series) then you can impliment and add anything you see fit...
I ultimatly want a game that I can just keep picking up and putting in often and enjoying over and over.. I think once the "ohh thats cute, I have kids, and they play with my dog", or "hey, thats my tree!!", and the landscape and vistas are all seen, will the game be anything more than a screen saver?
Is there anything about any of the hype surrounding Fable 2 that makes you say, maybe if they did not aim so high, they perhapse would not fall so short?