• Welcome to the Fable Community Forum!

    We're a group of fans who are passionate about the Fable series and video gaming.

    Register Log in

New Lookout Point Mod

Roger

Active Member
Joined
Aug 14, 2016
Messages
58
Reaction score
25
Points
35
Age
23
I just thought I'd make this post to say, I'm working on a small mod that remakes Lookout Point. In this mod I basically just deleted the guild from Lookout Point, and made a very random village where the guild used to be. Just know that the regular guild where you go to upgrade and get quests is still there, and it still works just fine, this just edits Lookout Point. This mod is nearly ready, but there are still updates to come. Your going to notice that this isn't an ordinary village, it's very very random. I was very tired when I did this and i just thought it'd be cool, and it turned out great!

Also know that once I learn how to merge regions I'll be able to do a lot more with this village! Email me if you can help with that @[email protected]

Download Coming Soon!

e5nFMfn.png


93xAj2Q.jpg


GSqmT5o.jpg


MDXU5Q7.jpg


rCkPeiS.jpg


lHzDaxd.jpg
 
Last edited:

Dark Drakan

Well-Known Member
Guildmaster
Town Guard
Premium
Joined
Feb 6, 2006
Messages
18,655
Reaction score
2,305
Points
365
Age
38
Nice work and nice to see people still working on mods.
 

Zarkes

i7 gtx 3080
Premium Legend
Premium
Joined
Oct 24, 2006
Messages
2,840
Reaction score
359
Points
245
Age
31
How are you able to get objects flat with so little clipping? I am currently working on a bandit outpost in the Oakvale tutorial world.
 

Roger

Active Member
Joined
Aug 14, 2016
Messages
58
Reaction score
25
Points
35
Age
23
How are you able to get objects flat with so little clipping? I am currently working on a bandit outpost in the Oakvale tutorial world.

Not sure what you mean by that, are you talking about like the stone stairs connected to the oakvale dock? Or are you talking about how I place an object even like the houses and tents?
 
Top