J
jaconcox
Guest
5% evil
in the dev diaries it says that only 5% of the people that have played the game have ben able to become 100% evil...
and it got me thinking in the first fable you could become 100% evil by just killing tones of guards which also got you good XP this time around will killing or doing certain things like killing guards not give you evil points because then becoming 100% evil would be quiet easy
another thing is maybe this time around guards wont drop XP to kind of stop you from going after them so you cant become extremely stong just by getting XP from the respawning guards ?
just a couple of thoughts
in the dev diaries it says that only 5% of the people that have played the game have ben able to become 100% evil...
and it got me thinking in the first fable you could become 100% evil by just killing tones of guards which also got you good XP this time around will killing or doing certain things like killing guards not give you evil points because then becoming 100% evil would be quiet easy
another thing is maybe this time around guards wont drop XP to kind of stop you from going after them so you cant become extremely stong just by getting XP from the respawning guards ?
just a couple of thoughts