
New large scale RTS Ashes of the Singularity has just entered early access on Steam courtesy of Stardock and new studio Oxide Games. As I am an avid RTS fan, I will post info on any new ones I see as I want the genre to make a comeback.
The new IP is seeking to combine the scale of games like Supreme Commander or Planetary Annihilation with the nuanced interlocking unit counter system and territory control mechanisms of games like Company of Heroes.
The game is unoptimised at the moment so only those with high end machines are recommended to purchase it in its current state.
That’s a Lot of Units! Large Scale RTS Ashes of the Singularity Enters Early Access
PRESS STATEMENT
If you follow strategy games you probably have heard of Ashes of the Singularity. This new real-time strategy game being developed by Stardock and Oxide Games aims to bring a new level of scale to the genre through the use of a new type of 3D engine called Nitrous.
Having a game that can have tens of thousands of fully realized individual units comes at a price: The game requires DirectX 11 or later and at least 4 cores on your CPU. But in return, the game promises to deliver something unprecedented: You get to fight a war, not a battle.
Stardock states that Early Access is targeting only veteran RTS players and users with powerful PCs in order to spend the next several months working out the kinks and getting feedback on gameplay and user interface.
Stardock states that Early Access is targeting only veteran RTS players and users with powerful PCs in order to spend the next several months working out the kinks and getting feedback on gameplay and user interface.