Z
Zingo
Guest
Bunch of questions
Im thinking of making a Fable mod, and im wondering a couple of things.
1. Can you make new spells/expressions/objects without overwriting another one? Even if you somehow copy a object and then edit the copy?
2. When the hero is still in training/child, is the rest of the world "up and running" or does all the spawns and different stuff get triggered by some kind of event?
3. If you are able to make your own scripts, you should be able to do quests right? Even though they dont appear as quest-cards or in the quest list? (i mean like, when speaking to this NPC it checks if the variable got_apple is set to 1, if not you cancel the event or else you get rewarded)
4. When using freeroam, is there any limit where you can go? (under water, up mountains, over rocks)
Im very grateful for some answers on this...
Im thinking of making a Fable mod, and im wondering a couple of things.
1. Can you make new spells/expressions/objects without overwriting another one? Even if you somehow copy a object and then edit the copy?
2. When the hero is still in training/child, is the rest of the world "up and running" or does all the spawns and different stuff get triggered by some kind of event?
3. If you are able to make your own scripts, you should be able to do quests right? Even though they dont appear as quest-cards or in the quest list? (i mean like, when speaking to this NPC it checks if the variable got_apple is set to 1, if not you cancel the event or else you get rewarded)
4. When using freeroam, is there any limit where you can go? (under water, up mountains, over rocks)
Im very grateful for some answers on this...