Can Power Scaling block my progress?
All,
So I'm brand new to Fable 2. I got it a couple of weeks ago.
I have a tendency in all games to re-play through dungeons / unsafe areas in all games. I like as much experience as I can get before moving ahead. So, I repeated several of the repeatable dungeons (like the Hobbes cave) early on and I got a LOT of experience. I also noticed I could buy experience potions by waiting on rent and waiting a week in town, and doing that over and over.
Well, I noticed enemies scale with me. Now, simple bandits are really tough and block a lot. I can handle them, but they are WAY tougher.
(TL/DR) I have this plan to scum XP potions from my rent until my Str and Skill stats are all 5 stars and a few of my Magic spells are 3-5 stars. Is that gonna make the enemies scale up so powerful that I can't even get past the common foes like bandits, cause they are all masters like I am?
(TL/DR2) Also, is scaling based on max stars or total experience? In other words, do the foes cap out on difficulty as soon as any skill hits 5 stars, or will having 6 different skills at 5 stars make them even harder?
Thanks!
All,
So I'm brand new to Fable 2. I got it a couple of weeks ago.
I have a tendency in all games to re-play through dungeons / unsafe areas in all games. I like as much experience as I can get before moving ahead. So, I repeated several of the repeatable dungeons (like the Hobbes cave) early on and I got a LOT of experience. I also noticed I could buy experience potions by waiting on rent and waiting a week in town, and doing that over and over.
Well, I noticed enemies scale with me. Now, simple bandits are really tough and block a lot. I can handle them, but they are WAY tougher.
(TL/DR) I have this plan to scum XP potions from my rent until my Str and Skill stats are all 5 stars and a few of my Magic spells are 3-5 stars. Is that gonna make the enemies scale up so powerful that I can't even get past the common foes like bandits, cause they are all masters like I am?
(TL/DR2) Also, is scaling based on max stars or total experience? In other words, do the foes cap out on difficulty as soon as any skill hits 5 stars, or will having 6 different skills at 5 stars make them even harder?
Thanks!