
After Scott reported on Wasteland 2 being developed thanks to a Kickstarter project and it being entirely fan-base funded, Carmageddon has gone down the same route. Patrick Buckland, founder and CEO of Stainless Games had the following to say about it...
Raising the funds through Kickstarter will mean that we keep complete control of the project and can make the game we know everyone wants to play – with no EVIL corporate investor or publisher telling us that we can’t run over old ladies or set fire to cows,
The team is asking for a pledge goal of $400,000 and offers various rewards for donations, including your own character skin in the game.
Stainless hopes to have Carmageddon: Reincarnation complete by February 2013.
Is this the new route games developers are going to head down to retain full control of their IP's?