Zjuggernaut
Just plain talented!
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Castlevania: Lords of Shadow Preview
Video and full article here.
It's difficult to comment on Castlevania: Lords of Shadow as a product of the long-running (and now rebooted) gothic action franchise. Abandoning large-scale exploration in favor of linear action -- which was itself abandoned when Castlevania: Symphony of the Night debuted in 1997 -- Lords of Shadow invites comparison to God of War more than any other modern game.
That's an admittedly tiresome shorthand as far as game previews go -- "It's like God of War but with whip-swords!" -- but it's still useful in conveying how Lords of Shadow plays. Your attacks are sweeping and imprecise, yet bolstered with enough combos and violent flourishes to make you feel in charge. Castlevania's sub-weapons return to your repertoire as well, with the first two levels of the game allowing you to quickly dispatch a flying dagger into approaching enemies. The resulting explosion of bloody mush is a fair indicator of the game's disgusting, wonderful violence.
Video and full article here.