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Conversion...?

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Ryu_the_fox

Well-Known Member
Mar 18, 2009
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Conversion...?

What if in Fable 2 you can influence other NPCs to be Evil or Good?
Like you can make a Bandit an ally or a Guard turn on his own men. You dont have to make a bandit good but you can make him join you. You can corrupt the order in an area, allowing anarchy to take over. You can teach citizens to revolt or cause riots in town destroying everything. You can get people to form an angry mob. Of course all this would require a certain level of certain attribute. Maybe a level of intelligence or charisma or a combination of both. And also certain allignment for a certain upgrade.
This would be fun in the way that you can start a civil war. You can get a married couple to divorce. You can encourage a guy to cheat on his wife or start drinking. You can also encourage a guy to stop drinking and stop having affairs. You can influence society to make peace.
With this option You can Bring Peace and Harmony in Albion Or Total Chaos.
 
Re: Conversion...?

yeah, that would be awesome...

or you can make your own armies somehow! that would be cool too
 
Re: Conversion...?

yeah, that would be awesome...

or you can make your own armies somehow! that would be cool too
 
Re: Conversion...?

duude... double post....


Anyway and your power of influence should depend on your renown. That way the more you play the game the more fun it gets.
 
Re: Conversion...?

This should be added as a feature to the hopefully reinstated Guile skill
 
Re: Conversion...?

Xeon;314252 said:
This should be added as a feature to the hopefully reinstated Guile skill

I was thinking it goes with guile, but this feature would depend a lot on renoun. Because the more well known a person is (basically the more famous) then the more influence a person can have on people. And You'd need certain alignment for certain upgrades on this. Maybe it doesnt go with guile...
 
Re: Conversion...?

Think from an implementation standpoint for a moment, this would be really hard to make. Suddenly everyone has several changable behaviors and moralities...xBox 360 might not even be able to handle it and it's a lot of programming...
 
Re: Conversion...?

Maybe not this detailed but making villagers, guards and bandits join you in riots and slaughterings would be awesome.
 
Re: Conversion...?

I think the 360 could handle it. And the creators could just set certain types of values to certain types of NPCs and then within those NPCs slight differences. They can set NPC alignment. the Creators can also put like an anarchy and peace level on an area and a treaty level between areas.
 
Re: Conversion...?

This kinda sounds like an adaptation of the Chaos spell, if you ask me.
 
Re: Conversion...?

Well if fable 3 dosen't have this theres always Overlord and Overlord II. I do like the idea and that would make fable 3 a great game.
 
Re: Conversion...?

We can already sort of do this in Fable 2 with our Families, but I agree it would be pretty badass - similar to KOTOR.
 
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