Creative Boss Said to walk Out of Asassins creed Design
Game Informer is reporting that Patrice Dsilets, the creative director for Ubisoft's Assassin's Creed, may have left his job just as the publisher is speeding the sequelization of the very successful franchise.
Ubisoft's official statement to Game Informer was the standard no comment for rumor or speculation, and its public relations office added they were unable to contact anyone at Ubisoft Montral, where Desilets was creative director.
Ubisoft recently announced plans to follow an Activision-style model with its most popular series, producing annual iterations of its most popular brands. Assassin's Creed: Brotherhood is due out a year after Assassin's Creed II's November 2009 release. If Dsilets has left it's unknown what motivated his departure, but certainly speculation is fixating on this philosophical shift.
Dsilets wouldn't have trouble finding work at another shop, and won't have to go far if he doesn't want to. THQ has a new studio in Montral, focused on delivering its first titles in 2013. Electronic Arts and Warner Bros. Interactive also call the city home.