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Remember that scene in the gameplay demos when the earthquake cracks the landscape and brings down the building infront of the player? Well DICE have claimed that they could recreate those earthquakes in multiplayer too. Speaking in an interview with PSM3 magazine, lead multiplayer designer Lars Gustavsson confirmed that the quakes seen in single-player demos are "technically possible" in Battlefield 3 multiplayer games too.
We're still looking into ambient destruction in multi-player; it's still too early to say really. It's technically possible to have earthquakes in multi-player using Frostbite 2. We feel like kids walking into sweet shops with Frostbite - it has so many features we never knew we needed, and we're still figuring out how best to use them. It's just the start for this engine. So far, the only limit to the things we can do with it are our own creative restraints.
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