Editing Trader Trouble...
Yeah, since I don't like just happening upon stuff in a chest, I was delighted for the trader that was coded to sell some awesome modded stuff, for equally awesome prices.
However I am having trouble adding additional items for him to sell me. The item I am trying to add for sale is HERO_BLINDFOLD as you can see by the code;
However, when I drag the mouse pointer over that item the game crashes... Is there something I am missing to this?
Yeah, since I don't like just happening upon stuff in a chest, I was delighted for the trader that was coded to sell some awesome modded stuff, for equally awesome prices.
However I am having trouble adding additional items for him to sell me. The item I am trying to add for sale is HERO_BLINDFOLD as you can see by the code;
NewThing AICreature;
Player 2;
UID 18446741866371264321;
DefinitionType "CREATURE_TRADER_STOCKED_SCRIPTED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 14.5;
PositionY 127.0;
PositionZ 26.5;
RHSetForwardX 1.000000;
RHSetForwardY 0.000000;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCShop;
StockItemDefsKeys[0] "OBJECT_HERO_MASK_STEALTH";
StockItemDefsQuantity[0] 5.0;
StockItemDefsMaxStock[0] 5.0;
StockItemDefsKeys[1] "OBJECT_MADNESS_AXE";
StockItemDefsQuantity[1] 5.0;
StockItemDefsMaxStock[1] 5.0;
StockItemDefsKeys[2] "OBJECT_HERO_HAT_STEALTH_RED";
StockItemDefsQuantity[2] 5.0;
StockItemDefsMaxStock[2] 5.0;
StockItemDefsKeys[3] "OBJECT_HERO_BOOTS_JACK";
StockItemDefsQuantity[3] 5.0;
StockItemDefsMaxStock[3] 5.0;
StockItemDefsKeys[4] "OBJECT_HERO_SHIRT_JACK";
StockItemDefsQuantity[4] 5.0;
StockItemDefsMaxStock[4] 5.0;
StockItemDefsKeys[5] "OBJECT_HERO_TROUSERS_JACK";
StockItemDefsQuantity[5] 5.0;
StockItemDefsMaxStock[5] 5.0;
StockItemDefsKeys[6] "OBJECT_HERO_BOOTS_MAZE";
StockItemDefsQuantity[6] 5.0;
StockItemDefsMaxStock[6] 5.0;
StockItemDefsKeys[7] "OBJECT_HERO_SHIRT_MAZE";
StockItemDefsQuantity[7] 5.0;
StockItemDefsMaxStock[7] 5.0;
StockItemDefsKeys[8] "OBJECT_MADNESS_LONGSWORD";
StockItemDefsQuantity[8] 5.0;
StockItemDefsMaxStock[8] 5.0;
StockItemDefsKeys[9] "OBJECT_HERO_BOOTS_THUNDER";
StockItemDefsQuantity[9] 5.0;
StockItemDefsMaxStock[9] 5.0;
StockItemDefsKeys[10] "OBJECT_HERO_TROUSERS_THUNDER";
StockItemDefsQuantity[10] 5.0;
StockItemDefsMaxStock[10] 5.0;
StockItemDefsKeys[11] "OBJECT_HERO_SHIRT_THUNDER";
StockItemDefsQuantity[11] 5.0;
StockItemDefsMaxStock[11] 5.0;
StockItemDefsKeys[12] "OBJECT_HERO_GLOVES_THUNDER";
StockItemDefsQuantity[12] 5.0;
StockItemDefsMaxStock[12] 5.0;
StockItemDefsKeys[13] "OBJECT_STAFF_YEW";
StockItemDefsQuantity[13] 5.0;
StockItemDefsMaxStock[13] 5.0;
StockItemDefsKeys[14] "OBJECT_STAFF_OAK";
StockItemDefsQuantity[14] 5.0;
StockItemDefsMaxStock[14] 5.0;
StockItemDefsKeys[15] "OBJECT_STAFF_EBONY";
StockItemDefsQuantity[15] 5.0;
StockItemDefsMaxStock[15] 5.0;
StockItemDefsKeys[16] "OBJECT_STAFF_OBSIDIAN";
StockItemDefsQuantity[16] 5.0;
StockItemDefsMaxStock[16] 5.0;
StockItemDefsKeys[17] "OBJECT_STAFF_MASTER";
StockItemDefsQuantity[17] 5.0;
StockItemDefsMaxStock[17] 5.0;
StockItemDefsKeys[18] "OBJECT_STAFF_LEGENDARY";
StockItemDefsQuantity[18] 5.0;
StockItemDefsMaxStock[18] 5.0;
StockItemDefsKeys[19] "OBJECT_MARCOPOLO_NERVESHATTER_ICE";
StockItemDefsQuantity[19] 5.0;
StockItemDefsMaxStock[19] 5.0;
StockItemDefsKeys[20] "OBJECT_LEGENDARY_ARQEBUS";
StockItemDefsQuantity[20] 5.0;
StockItemDefsMaxStock[20] 5.0;
StockItemDefsKeys[21] "BROKENSWORD";
StockItemDefsQuantity[21] 5.0;
StockItemDefsMaxStock[21] 5.0;
StockItemDefsKeys[22] "OBJECT_DUSKFANG_01";
StockItemDefsQuantity[22] 5.0;
StockItemDefsMaxStock[22] 5.0;
StockItemDefsKeys[23] "OBJECT_GUNBLADE_BLADE_MODE";
StockItemDefsQuantity[23] 5.0;
StockItemDefsMaxStock[23] 5.0;
StockItemDefsKeys[24] "OBJECT_KESHIRE_KATANA";
StockItemDefsQuantity[24] 5.0;
StockItemDefsMaxStock[24] 5.0;
StockItemDefsKeys[25] "OBJECT_KESHIRE_SICKLE";
StockItemDefsQuantity[25] 5.0;
StockItemDefsMaxStock[25] 5.0;
StockItemDefsKeys[26] "OBJECT_MARCOPOLO_NERVESHATTER";
StockItemDefsQuantity[26] 5.0;
StockItemDefsMaxStock[26] 5.0;
StockItemDefsKeys[27] "OBJECT_KUKRI";
StockItemDefsQuantity[27] 5.0;
StockItemDefsMaxStock[27] 5.0;
StockItemDefsKeys[28] "OBJECT_GNARLED_MACE";
StockItemDefsQuantity[28] 5.0;
StockItemDefsMaxStock[28] 5.0;
StockItemDefsKeys[29] "OBJECT_HERO_BLINDFOLD";
StockItemDefsQuantity[29] 5.0;
StockItemDefsMaxStock[29] 5.0;
EndCTCShop;
Health 200.0;
EnableCreatureAutoPlacing FALSE;
EndThing;
Player 2;
UID 18446741866371264321;
DefinitionType "CREATURE_TRADER_STOCKED_SCRIPTED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 14.5;
PositionY 127.0;
PositionZ 26.5;
RHSetForwardX 1.000000;
RHSetForwardY 0.000000;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCShop;
StockItemDefsKeys[0] "OBJECT_HERO_MASK_STEALTH";
StockItemDefsQuantity[0] 5.0;
StockItemDefsMaxStock[0] 5.0;
StockItemDefsKeys[1] "OBJECT_MADNESS_AXE";
StockItemDefsQuantity[1] 5.0;
StockItemDefsMaxStock[1] 5.0;
StockItemDefsKeys[2] "OBJECT_HERO_HAT_STEALTH_RED";
StockItemDefsQuantity[2] 5.0;
StockItemDefsMaxStock[2] 5.0;
StockItemDefsKeys[3] "OBJECT_HERO_BOOTS_JACK";
StockItemDefsQuantity[3] 5.0;
StockItemDefsMaxStock[3] 5.0;
StockItemDefsKeys[4] "OBJECT_HERO_SHIRT_JACK";
StockItemDefsQuantity[4] 5.0;
StockItemDefsMaxStock[4] 5.0;
StockItemDefsKeys[5] "OBJECT_HERO_TROUSERS_JACK";
StockItemDefsQuantity[5] 5.0;
StockItemDefsMaxStock[5] 5.0;
StockItemDefsKeys[6] "OBJECT_HERO_BOOTS_MAZE";
StockItemDefsQuantity[6] 5.0;
StockItemDefsMaxStock[6] 5.0;
StockItemDefsKeys[7] "OBJECT_HERO_SHIRT_MAZE";
StockItemDefsQuantity[7] 5.0;
StockItemDefsMaxStock[7] 5.0;
StockItemDefsKeys[8] "OBJECT_MADNESS_LONGSWORD";
StockItemDefsQuantity[8] 5.0;
StockItemDefsMaxStock[8] 5.0;
StockItemDefsKeys[9] "OBJECT_HERO_BOOTS_THUNDER";
StockItemDefsQuantity[9] 5.0;
StockItemDefsMaxStock[9] 5.0;
StockItemDefsKeys[10] "OBJECT_HERO_TROUSERS_THUNDER";
StockItemDefsQuantity[10] 5.0;
StockItemDefsMaxStock[10] 5.0;
StockItemDefsKeys[11] "OBJECT_HERO_SHIRT_THUNDER";
StockItemDefsQuantity[11] 5.0;
StockItemDefsMaxStock[11] 5.0;
StockItemDefsKeys[12] "OBJECT_HERO_GLOVES_THUNDER";
StockItemDefsQuantity[12] 5.0;
StockItemDefsMaxStock[12] 5.0;
StockItemDefsKeys[13] "OBJECT_STAFF_YEW";
StockItemDefsQuantity[13] 5.0;
StockItemDefsMaxStock[13] 5.0;
StockItemDefsKeys[14] "OBJECT_STAFF_OAK";
StockItemDefsQuantity[14] 5.0;
StockItemDefsMaxStock[14] 5.0;
StockItemDefsKeys[15] "OBJECT_STAFF_EBONY";
StockItemDefsQuantity[15] 5.0;
StockItemDefsMaxStock[15] 5.0;
StockItemDefsKeys[16] "OBJECT_STAFF_OBSIDIAN";
StockItemDefsQuantity[16] 5.0;
StockItemDefsMaxStock[16] 5.0;
StockItemDefsKeys[17] "OBJECT_STAFF_MASTER";
StockItemDefsQuantity[17] 5.0;
StockItemDefsMaxStock[17] 5.0;
StockItemDefsKeys[18] "OBJECT_STAFF_LEGENDARY";
StockItemDefsQuantity[18] 5.0;
StockItemDefsMaxStock[18] 5.0;
StockItemDefsKeys[19] "OBJECT_MARCOPOLO_NERVESHATTER_ICE";
StockItemDefsQuantity[19] 5.0;
StockItemDefsMaxStock[19] 5.0;
StockItemDefsKeys[20] "OBJECT_LEGENDARY_ARQEBUS";
StockItemDefsQuantity[20] 5.0;
StockItemDefsMaxStock[20] 5.0;
StockItemDefsKeys[21] "BROKENSWORD";
StockItemDefsQuantity[21] 5.0;
StockItemDefsMaxStock[21] 5.0;
StockItemDefsKeys[22] "OBJECT_DUSKFANG_01";
StockItemDefsQuantity[22] 5.0;
StockItemDefsMaxStock[22] 5.0;
StockItemDefsKeys[23] "OBJECT_GUNBLADE_BLADE_MODE";
StockItemDefsQuantity[23] 5.0;
StockItemDefsMaxStock[23] 5.0;
StockItemDefsKeys[24] "OBJECT_KESHIRE_KATANA";
StockItemDefsQuantity[24] 5.0;
StockItemDefsMaxStock[24] 5.0;
StockItemDefsKeys[25] "OBJECT_KESHIRE_SICKLE";
StockItemDefsQuantity[25] 5.0;
StockItemDefsMaxStock[25] 5.0;
StockItemDefsKeys[26] "OBJECT_MARCOPOLO_NERVESHATTER";
StockItemDefsQuantity[26] 5.0;
StockItemDefsMaxStock[26] 5.0;
StockItemDefsKeys[27] "OBJECT_KUKRI";
StockItemDefsQuantity[27] 5.0;
StockItemDefsMaxStock[27] 5.0;
StockItemDefsKeys[28] "OBJECT_GNARLED_MACE";
StockItemDefsQuantity[28] 5.0;
StockItemDefsMaxStock[28] 5.0;
StockItemDefsKeys[29] "OBJECT_HERO_BLINDFOLD";
StockItemDefsQuantity[29] 5.0;
StockItemDefsMaxStock[29] 5.0;
EndCTCShop;
Health 200.0;
EnableCreatureAutoPlacing FALSE;
EndThing;
However, when I drag the mouse pointer over that item the game crashes... Is there something I am missing to this?