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Fable 2's impact on fable 3

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Blestb

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Fable 2's impact on fable 3

I did another playthrough of Fable 2 and noted down the major choices the player makes, that may have an impact in fable 3. They are as follows:

.Turn Bowerstone old town into a hive of villiany or a respectable town

.Kill Ripper and his gang or kill Farmer Giles

. Help sam and Max

. Save charlie the adventurer from the cave

.Destroy the temple of light or the temple of shadows

.The Choice in the Spire



I think those are the choices that could possibly effect Fable 3 but it may be possible that only your choice in the Spire is recognised.
 
Re: Fable 2's impact on fable 3

Actually, helping Sam and max seems to have no effect.

But another area to examine would be the rookridge inn (dramatically effects the economy of rookridge)
 
Re: Fable 2's impact on fable 3

I'm pretty sure none of this will affect Fable 3 much. If I remember, events from Fable 2 will only be talked about by villagers/city folk, that's pretty much it.
 
Re: Fable 2's impact on fable 3

I think not doing certain quests also have an affect, like not choosing a side with the temple of shadows and light, and not helping giles and etc. It might cause a neutral effect on the world of fable 3. Like not Doing defender of light nor Oakfield Massacre may cause increased warring between Temples of Light and Shadows.
 
Re: Fable 2's impact on fable 3

Well the Spire choice might get a little more recognition than that, considering one of the choices is to bring hundreds or thousands of people back to life and return them to their loved ones.
 
Re: Fable 2's impact on fable 3

The Spire choice is the number one impact, I think the temples quest could impact a bit,changing Bowerstone Old Town should also be noticable, everything else is a maybe...
 
Re: Fable 2's impact on fable 3

Alignment as well i imagine
 
Re: Fable 2's impact on fable 3

Blestb;413582 said:
Alignment as well i imagine

I think that this will be the main thing that will impact your fable III
if fable III reads your fable II save, where you were evil itself, then this will probably have an effect (as will being a saint!)
 
Re: Fable 2's impact on fable 3

I also agree The spire choice is going to have a large impact on fable III, The light vs shadow temples thing may have a small impact mabey if you chose the light like I did the temple of shadows might be replaced with something worse like the chasm cult. Because only there outfit was in Fable II not the cult its self. Iam sorry Iam just guessing.
 
Re: Fable 2's impact on fable 3

Well maybe the temple you sided with will have flourished without an enemy and will be beneficial in fable 3
 
Re: Fable 2's impact on fable 3

Well maybe the temple you sided with will have flourished without an enemy and will be beneficial in fable 3

True I just kind of thought that the chasm cult could have been a nice addition to fable III. You know maby you could join them and have secret rituales in your castle because all leaders have a dark secret lol. Like i said its just an idea.
 
Re: Fable 2's impact on fable 3

Well, first of all, the main impact of Fable 2 is the graphics engine. The graphics engine on Fable III is based on Fable II's Graphic engine, which is an updated version, of course. We could see from the various (little amount) of Lionhead's game-play videos during E3's demo and the screenshots. The model don't look bad as they did in Fable II, there are more polygons, more colors and a more vivid world.

Secondly, another great impact of Fable II in Fable III is the hero himself/herself. The new Hero of Fable III being the son or daughter of the Hero of Bowererstone, is a huge impact on the story and the game-play itself, you know that you are the son of a hero, people know your father's deeds and you have a noble cause on your hands: freedom of Albion, the defeat of Logan's tyranny over the kingdom.

Another, important impact from Fable II is the land itself: Albion. We know how the land was 50 years before, now we look at world that's based on what was there on the past, there will be a few spots that Fable II players could say "Oh, look at this hill! It looks like the one of the X quest! The place surely changed." that creates the effect that a player needs to see a living world a world that changes. (of course depending on your Fable II decisions there will be slight world changes in Fable III.*)

Let me add another important impact of Fable II towards Fable III are the hero's and the AI in general. The AI in Fable II was the start of what we will see in Fable III, where the AI system has been developed further, where villagers will interact in different ways, voices and characteristics than Fable II. For example, Jasper (your buttler, voiced by John Cleese from Monty Python) is a good example of taking advantage of the AI used in Fable II, where Peter Molyneux often mentions that Jasper's AI is like the Fable II dog.

Finally, the last notable impact is the combat. We can see that in Fable III a lot of the combat ideas and tactics comed from the basic things at Fable II. Now it seems that creating combos of our moves and the "one button combat" has been improved, for example we can use our sword on a person and in the same moment turn around and shoot the guy who's ready to shoot at us. (very cowboyish I should say) which lets the player to experience their own combat ability. One player may differ from someone else, because someone makes up their own combos with time (of course, I'm sure that many people will use the same combos over and over) however, hard-core players will enjoy this feature surely more than casual gamers (which boost strenght most of the time and just use the sword, at least based on what I see around youtube, these days)

* Peter Molyneux mentioned this in Develop Conference 2010. While showing the first few minutes (15 minutes) of game-play at the conference. He explained that the save-games from Fable II would be read JUST for some small zone changes, an example is the quest with the Troll causing the water to smell nasty, if you didn't do the quest therefore the economy of the zone will be low, because the inn that was there couldn't run on nasty water and of course it closed down. In my opinion, the changes will be small as Fable II's after the spire changes.

My apologies for the long post. Thanks for keeping up.
 
Re: Fable 2's impact on fable 3

The greatest effects will be the alignment of sparrow and the choice in the spire.
You are going to be the son of sparrow, essentially, if he was an evil hero then you are going to have a harder time, who would want to risk their hides for the spawn of a demonic figure?

the choice will have an effect, people will talk about it, books may be written about it and can you guys remember you get a statue built in bowerstone?

also the things in rookridge and oakfield may not appear due to the fact that they simply may not appear as locations, if they are going 2, then I haven't seen them yet, or they have yet to be put in
 
Re: Fable 2's impact on fable 3

DarkONI is right. :) Those are the MAJOR 5 influences(?) that will come from Fable 2 into Fable 3. As for the choices you made in Fable 2 such as the spire, the temples, bowerstone old town, etc. etc. I can't say for sure, we'll find out for sure when Fable 3 come out. :)
 
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