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Fable Fungus & Lookout Point Infestation Mod

  • Thread starter Thread starter Marcopolo
  • Start date Start date
M

Marcopolo

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Fable Fungus & Lookout Point Infestation Mod

ok so this is fable fungus! the realization of all the screenshots i have posted and such. included in the zip file is two fmps, one of which i released earlier, my bigass mushroom. also included are the three tngs for the lookout point fungal takeover mod aswell as a second fmp with all the blue mushrooms and the little viney rooty spikey thingies that are in the background of mos of the pictures i posted. There is also a detailed readme and spawning lists for both sub-mods.

***note*** the smaller shrrom stalks textures are no longer that broken looking :P




oh and do me a favour and actually read the readme's you'll probably break it horribly if you dont XD.

watch for my upcoming tutorial on how to change the weather and such in a region, you will need it for this mod to look just aht little bit cooler, like in the screenies


have fun :D


download is over here: Fable: The Lost Chapters Mod Scene: Finished Mods => Fable Fungus & Lookout Point Fungal Takeover Mod
 
Re: Fable Fungus & Lookout Point Infestation Mod

Looks great to me, MP! Thanks for sharing. :D
 
Re: Fable Fungus & Lookout Point Infestation Mod

you dont need albion explorer to apply the mod you know...
 
Re: Fable Fungus & Lookout Point Infestation Mod

lol, why did you think you needed ae?
 
Re: Fable Fungus & Lookout Point Infestation Mod

ah no, that is why i included the three pre spawned tngs

also you dont really need ae to spawn stuff i tend to stick to the old fashioned way of just using notepad :/
 
Re: Fable Fungus & Lookout Point Infestation Mod

k just thought i'd repost here to mention i upped a new version that includes the environment changes and an easy installer :D