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Fallout 3 Patch v1.1

Gikoku

driftin' along.
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Fallout 3 Patch v1.1


Project-EgoNewsLogo3.png


Bethesda sent out a patch over Xbox Live yesterday to fix a number of bugs that was spotted by the community, although they didn't get everything, here's a list of what they did fix and add:


Bug Fixes


  • Fixed occasional crashes during loading and waiting.
  • Friendly or neutral NPC health bars, when taking damage, no longer flicker repeatedly.
  • Fixed issue where certain NPCs would occasionally disappear from the game.
  • Fixed issue where dead NPCs would occasionally come back to life.
  • Fixed rendering issue with the Gatling Laser gun's tracers.
  • Fixed issue where the haircut menu would occasionally not appear properly.
  • Added ability to remap your VATS and pip boy buttons.
  • Fixed rare load/save issues that would cause NPCs to behave incorrectly.
  • Fixed issue where quest objectives would occasionally not update properly due to talking activators,
  • intercoms and conversations.
  • Using Radaway from the Pip-Boy's Status Menu repeatedly no longer crashes the game.
  • Player no longer gets stuck in level up menu if their skills are maxed out.
  • Fixed issue where multiple followers would occasionally not load into an interior.
  • Fixed rare issue with getting stuck in VATS mode.
  • Fixed rare crash with fighting NPCs with corrupted data.
  • Fixed rare crashes while loading and saving games.
  • Fixed rare issue where player would fall through the floor while in VATS.
  • Fixed occasional crash after scoring a critical hit in the head with a Railway Rifle.
  • Prevent NPCs from inadvertently dying from falling.
  • Fixed occasional issue where the controller would stop working properly.
  • Fixed crashes related to repeatedly equipping and dropping clothing and armor into the world.
Quest Fixes

  • Fixed several instances where quest item stayed in inventory permanently after completing quests.
  • Fixed an issue where the distress message would occasionally not play in Trouble on the Homefront.
  • In The Waters of Life quest, the Citadel gate will open properly if the player fast travels away after exiting the Taft Tunnels but before reaching the Citadel gate with Doctor Li.
  • For the Home Sweet Home quest, the broken protectrons in Big Town become active at the proper time.
  • In The American Dream quest, fixed specific issue which prevented the player from accessing their belongings in the locker by the door if they left the room first.
  • Fixed infinite caps exploit in Strictly Business quest.
  • Fixed rare instance where Dad would have no valid dialogue during The Waters of Life quest.
  • Prevent issue during the Finding the Garden of Eden quest where player would fade to black, instead of traveling to Raven Rock, while in combat with a follower.
  • Fixed several XP speech exploits with certain NPCs.
  • Fixed XP exploit with a robot in Fort Bannister.
  • Fixed issue where player's controls can become locked permanently during The American Dream.

Alot of the issues I had they did fix, such as the disappearing NPCs like Walter in Megaton. However they also patched alot of if not all of the Infinite Caps & XP exploits, so those looking to cheat in the game will probably be upset after this update. Thankfully they've left the multiple companion exploit un-patched.
 
Re: Fallout 3 Patch v1.1

Nice to see them fixing a long list of issues. Although ive only really had 2 glitches in all my playtime with the game. One where i got stuck on some terrain and couldnt jump or move and another that just crashed the game out of nowhere.
 
Re: Fallout 3 Patch v1.1

Dark Drakan;261881 said:
Nice to see them fixing a long list of issues. Although ive only really had 2 glitches in all my playtime with the game. One where i got stuck on some terrain and couldnt jump or move and another that just crashed the game out of nowhere.

My most common glitch is getting stuck in between rocks, and it's a pain when you can't fast travel when it happens. The other glitch was when i would get my character a haircut and my character's head would be invisible, glad they fixed it.
 
Re: Fallout 3 Patch v1.1

ive had.....getting stuck in rocks, game crashing at least once a day, and the haircut problem. good to know they sorted most of them out
 
Re: Fallout 3 Patch v1.1

Damn i was hping they would fix the Big Town robot glitch :(
 
Re: Fallout 3 Patch v1.1

hobbes_pwn;262183 said:
Damn i was hping they would fix the Big Town robot glitch :(


Quest Fixes said:
For the Home Sweet Home quest, the broken protectrons in Big Town become active at the proper time.

They did.
 
Re: Fallout 3 Patch v1.1

Gikoku Harakami;262087 said:
My most common glitch is getting stuck in between rocks, and it's a pain when you can't fast travel when it happens. The other glitch was when i would get my character a haircut and my character's head would be invisible, glad they fixed it.

Never gave mine a haircut so didnt know about that but ive had the getting stuck in terrain one as i said.

hobbes_pwn;262183 said:
Damn i was hping they would fix the Big Town robot glitch :(

I forgot about that one, i had that too. Glad to see its fixed as i havent done that quest on my 2nd profile yet.
 
Re: Fallout 3 Patch v1.1

Yeh! I have had a few problems with Fallout, glad they've now fixed it. It's a great game :)
 
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