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First 23 minutes of Skyrim footage

Angel

Down with this sort of thing
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I've not watched this so it's not been spoiled for me and I have no idea how long it'll be around before ZeniMax pulls it like they did from YouTube - so if you want to get the first 23 minutes of actual gameplay, then head on over to Kotaku asap.

It's not random, middle-of-the-game stuff either - it's all straight from the opening credits, through character customisation and onto the beginning of the actual game so for as long as it exists, take advantage.
 
I've not watched this so it's not been spoiled for me and I have no idea how long it'll be around before ZeniMax pulls it like they did from YouTube - so if you want to get the first 23 minutes of actual gameplay, then head on over to Kotaku asap.

It's not random, middle-of-the-game stuff either - it's all straight from the opening credits, through character customisation and onto the beginning of the actual game so for as long as it exists, take advantage.
Same as me, i wont watch it. I dont want the beginning or any of the story to be spoiled. Except the adoring fan, he might be dead but if some crazy stuff comes and ressurects him and he follows me around ill FUS ROH DAH his ass back to oblivion.
 
Already saw it yesterday, and it didn't really do much spoiling for me, but instead got me more pumped for the game.

Part 1 is where the story spoiling material is, where Part 2 is centered more on exploring and getting the player up-to-speed with the gameplay (aka interactive tutorial). I like that it shows all parts of clothing as separate pieces instead of just one full outfit though, hopefully this applies to all apparel in the game (well, the ones that make sense for it anyway).
 
Combat looks similar to oblivions. Those imperial guards in it didn't flinch much from being hit with an axe. However the voice acting seems better, as well as the graphics. I haven't watched much, but from the looks of the achievements I have seen a while ago, you might be able to choose which faction to side with in the main story, so its an improvement over Oblivion and Fallout 3.
 
Combat looks similar to oblivions. Those imperial guards in it didn't flinch much from being hit with an axe. However the voice acting seems better, as well as the graphics. I haven't watched much, but from the looks of the achievements I have seen a while ago, you might be able to choose which faction to side with in the main story, so its an improvement over Oblivion and Fallout 3.

Yeah, I have to admit that the combat does remind me of Oblivion/Fallout with the lack of bodily reactions to most of the attacks. Reminiscent of two wooden dummies attacking each other with wooden objects, so far that's my only disappointment with Skyrim.
 
Yeah, I have to admit that the combat does remind me of Oblivion/Fallout with the lack of bodily reactions to most of the attacks. Reminiscent of two wooden dummies attacking each other with wooden objects, so far that's my only disappointment with Skyrim.

I don't have high hopes for the AI either. Oblivion claimed to have NPCs that would have a routine. It just consisted of:
-Wake up
-Eat food
-Talk to other NPC about mudcrabs
-Go to shop, and sell stuff
-Go home
-Eat food
- Go to bed
-Repeat until player quits from boredom.

So glorifying the AI in Skyrim has me skeptical. So if their routines vary, I'll be happy.
 
Already saw it yesterday, and it didn't really do much spoiling for me, but instead got me more pumped for the game.

Part 1 is where the story spoiling material is, where Part 2 is centered more on exploring and getting the player up-to-speed with the gameplay (aka interactive tutorial). I like that it shows all parts of clothing as separate pieces instead of just one full outfit though, hopefully this applies to all apparel in the game (well, the ones that make sense for it anyway).
Where is part 2 Idk if I want to see part 1 but I'd like to see some actual raw material from the game.
 
They appear in the form of 2 pics below the video. Click on the 2nd one to watch part 2.
 
I don't have high hopes for the AI either. Oblivion claimed to have NPCs that would have a routine. It just consisted of:
-Wake up
-Eat food
-Talk to other NPC about mudcrabs
-Go to shop, and sell stuff
-Go home
-Eat food
- Go to bed
-Repeat until player quits from boredom.

So glorifying the AI in Skyrim has me skeptical. So if their routines vary, I'll be happy.

Same. In one of the magazine interviews Pete Hines stated that the radiant story system will develop the world around you based on your actions and ability, dynamically. Such as coming across a band of thieves and if they manage to kill you, then the next time you reload the game and pass that same area.. you'll come across a deer instead.

But to me, that sounds no different than the "Random Encounters" of Fallout 3 that randomize each time the game is loaded or when 3 in-game days have passed, in the exact same spots.

The other thing that has me bothered and often breaks immersion for me is random NPC chatter, they claimed in Oblivion, Fallout 3, and NV that the world will take note of things you've been doing in the world with NPC gossip making everything you do have an impact on society. But in reality, it just resulted in random NPCs repeating the same line of dialogue as other NPCs about you doing certain things or other events in the world. It got old pretty fast.
 
I watched it yesterday before it... yep, I think it's been taken down. Anyway, I don't feel at all spoiled, though I did find a few things I was disappointed with. Character creation doesn't look very diverse and yeah the combat does look a little... clunky(?), not sure if that's the right word.

I have to say though, I do like how the game begins...
 
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