droded;96461 said:Well there better be a way of teleporting, or it will get so boring everyone would quit.
Dark Drakan;96497 said:I think they should minimise its use as it took away the temptation to explore anywhere as you could just teleport from one spot to another. All they would need are some modes of transport that arent your own feet instead and tempt people into having a look around and exploring.
Sephiroxas;96511 said:I think that since Fable will be so much bigger than it was before, that teleporting might be needed.
Dark Drakan;96524 said:Maybe in certain instances but not all the time yeah.
Tsuyu;96532 said:The travel system of Morrowind was perfect - one of the best I've seen in any game. It just... fit right in. With the world, with the characters with... Morrowind!
So something like that. In port towns you could take ships to other port towns. For land travel perhaps you could hire one of those.. what are they called.. like a little wagon behind alot of horses, with a guy sitting outside, on top.
The teleport in Fable was too Startreky, for a medival fantasy game like Fable. I actually said "Beam me up!" out loud and then giggled like a school girl quite a few times.
If there was some higher level magic spell to allow you to transport between towns - I'm all for that. But I don't like the idea of your average run-of-the-mill Hero could "beam around" like that.
Tsuyu;96532 said:The travel system of Morrowind was perfect - one of the best I've seen in any game. It just... fit right in. With the world, with the characters with... Morrowind!
So something like that. In port towns you could take ships to other port towns. For land travel perhaps you could hire one of those.. what are they called.. like a little wagon behind alot of horses, with a guy sitting outside, on top.
The teleport in Fable was too Startreky, for a medival fantasy game like Fable. I actually said "Beam me up!" out loud and then giggled like a school girl quite a few times.
If there was some higher level magic spell to allow you to transport between towns - I'm all for that. But I don't like the idea of your average run-of-the-mill Hero could "beam around" like that.
LionHeadTex;96591 said:here's how the guild seal should be: When you recieve a quest,the guildmaster will go,"So and so in so and so is having trouble with this and that" other than,"looks like a new quest!"
Or, when your seal glows, you will have to activate the seal and then, you'll get a pop-up message of the quest. Maybe even a video of what's happening. Say you need to catch a potato thief, the video will show the thief running away..etc etc (to get you interested, rather than bored)