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Halo 3 Beta: What Worked And What Didnt

Dark Drakan

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Halo 3 Beta: What Worked And What Didnt

Now the Halo 3 Beta has come to a close and the long wait until September 26th ticks by CVG have been discussing exactly what they thought worked in the Beta and what they thought needs improving for the finished product. This is exactly what Bungie wanted and the Beta as a whole has been a huge success for both them and Microsoft fuelling players anticipation for the Blockbuster title. Although it was off to a shaky start with the 24 hour delay of the Beta being avaiable to Crackdown players it has had the desired effect of people finding the glitchs, bugs and good and bad things about it for Bungie to tweak before release and shows why Betas were used by developers in the first place.

Read whole article here:

Halo 3 Beta: The Highs and Lows - CVG.com

Bungie have also said not to get to attached to anything in particular in the Beta as plenty of change is going to happen from now until the final product hits shelves in september.

Read whole article here:

Xbox Halo 3 Beta winding down - CVG.com

Also to add to this the final boxart shots have been released:

Xbox Images of Halo 3's final packaging released - CVG.com
 
Re: Halo 3 Beta: What Worked And What Didnt

Oooh Nice Boxshots.:)
 
Re: Halo 3 Beta: What Worked And What Didnt

damn...those are some tasty packaging boxes.....i NEED!!! a 360!!!!.....damn....:(
*depressed*