Re: Help plz(will, warrior, archer)
Slow time is also a very crucial spell, as it simply lets you get it many more attacks than time would allow.
Enflame is a great attack spell - it doesn't cost much to cast and hits multiple creatures that are surrounding you, and builds your combat multiplier well.
Berserk is great for breaking through blocking opponents (like Thunder, assassins, minions), and increases melee weapon damage by up to 3 times (at max Berserk level).
As previously said, Physical Shield is probably the best will power available, since it blocks incoming attacks, absorbs some of the damage, and any damage it doesn't absorb drains mana instead of life. It also prevents scarring, so if you like your hero prim, proper, and fresh as a daisy, keep Physical Shield on when you enter combat.
Multi-Arrow is a fantastic boss spell. At max level, Multi-Arrow will shoot five arrows at 1/3 (I think) strength at one target. Usually, Multi-Arrow will be wasted on regular enemies, and may strike targets you do not wish to hit (traders, hostages)
The two spells Infernal Wrath and its good counterpart are good visual spells, but they take a bit of mana. They are good for minion slaying, as two spells from this branch at max level will take down any minions in its area of effect.
Force Push is kind of nice (and often amusing) since it doesn't cost much to cast, pushes foes and friends away from you, and will increase damage should the afflicted foes hit any hard objects. However, be careful this is an indiscriminate spell, unlike Infernal Wrath, Lightning, Enflame, and Fireball. If you have people following you or villagers nearby, they will be affected. However, if it is your goal to raze everyone in a village, it is a very fun spell to do it with.
Heal life is a good spell if the people following you are damaged, but it does take a lot of mana to cast.
Multi-Hit is just like Multi-Arrow, except it affects the sword. However, it doesn't last as long, needing to be recast after every blow. But the damage it does is very good with a good weapon.
Those are the spells I used most in my plays through Fable, but feel free to use and max out the other spells, they are pretty fun too.
As to being an Archer, the bow is a great weapon, not only for getting in the first hit, but it builds up your combat modifier well, and most enemies cannot block arrows. Cast Slow Time and Multi-Arrow and zing, enemies die reeeeeal fast. Augment a Master Bow with 3 silver augmentations, and undead will have no lifespan.
The sword is your staple close range weapon. Equip Berserk, Multi-Hit, and slow time, and carve through your opposition. If an enemy blocks an attack, flourish them and down they go. Use enflame as they hit the ground for extra damage. It is slightly difficult to be just a swordsman, as there are so many good spells to go with the sword.
Good luck.