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Hero's in Fable

  • Thread starter Thread starter I.c.o.n
  • Start date Start date
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I.c.o.n

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Hero's in Fable

I would like to see more done with the "Hero's" in Fable 2. Forget all this petty nonsense about planting an acorn, coming back later to find a tree. "I Planted an Acorn in this very spot.. and now.... it is .... a TREE!!! Now where are more bandits to slaughter...". What really got me hyped up about the first game was reknown and Hero interaction! Come to find that they only appeared in a tavern or two, and in a cutscene or two did not do it for me. Okay, so you got to hoist a trophy of a wasp head over you on the platform and ten people cheered for you, that was a dissapointment for me in Fable 1. I hope that Hero's have a better role to play in the upcoming installment. Imagine, like it was origionally said.. a Reknown Board in each town or on the outskirts of... Hero's - Villian's... Top ranked names and feats that you have to beat in order to become number one in the land, and for each hero/villian you surpass, they come at you or challenge you to concede their title. You constantly hearing staff and dev's say that with each new thought in the new title, they have to go about a complex route to impliment it. I think this would be a terrific fit, and quite simple too.

Bash, Praise, Add on... By all means...
 
Re: Hero's in Fable

i see your point hardly any heroes(unless you count apprenteces)
 
Re: Hero's in Fable

I just sorta wished u know, more heroes standin around drinkin and stuff that could train u. and that would go out and do quests and stuff with
 
Re: Hero's in Fable

if heroes do train u then i want diffrent styles of fist fighting only obtainable by training from certain heroes and to get diffrent stances e.g. highlander and kong-fu
 
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