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how to put your model into fable explore

deama

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how to put your model into fable explore

i was wondering how do you put your model into fable explore well the sing .X
 

OldBoy

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Re: how to put your model into fable explore

Do you have a model with helpers and everything? In .x format? And textures?
 

deama

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Re: how to put your model into fable explore

no i have only a model in 3d max 2009
 

TheJJMax

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Re: how to put your model into fable explore

deama;223219 said:
i was wondering how do you put your model into fable explore well the sing .X

the fk u talking about? :unsure:
 

deama

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Re: how to put your model into fable explore

whats fk
 

TheJJMax

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Re: how to put your model into fable explore

fk= **** >_>
 

deama

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Re: how to put your model into fable explore

The impoter plugin is not the same version as the 3d max it says "exporter.dle is not made for this version".
 

OldBoy

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Re: how to put your model into fable explore

JohnDoe;224363 said:
3DS Max 2009? I'll spare myself and not ask you how you could afford it. :getlost:

Nobody can afford 3ds max... :( Neither can I - but somehow I do have v7 installed??? :p


JohnDoe;224363 said:
The other thing of interest -
Modeling for Fable is the absolute worst place to start learning how to model. It's no place for beginners (though there have been a rare few who have done quite well). If you're weak of heart, easily frustrated, or have no way of handling constant and repeated failure before achieving your goal, I strongly suggest you just not do this.

Agreed, but still; I didn't touch models untill I modded Fable, so it is 'doable'... but frustrating - yes!

+rep for good post btw
 

deama

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Re: how to put your model into fable explore

well ye i have the 3d max 9 and where can you get the 64x expoter plugin
if you want i can give you a picture of my sword but i am bad at colours and stuff
 

deama

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Re: how to put your model into fable explore

it still says that the plugin is not made for this version
 
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0cean v0id

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Re: how to put your model into fable explore

if its a bootleg copy of 3ds max it very likely will not work, be safe. get a LEGAL copy of blender
 

OldBoy

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Re: how to put your model into fable explore

JohnDoe;225172 said:
While I wish this was true, it sadly isn't. Pirated software would be useless and would draw no attention if it didn't work. If it was useless, people wouldn't care if it was pirated because it'd be useless.

You can't have an illegal copy of Blender, the stuff is free. Problem is that you'll need more than Blender to get it in Fable.

Let's not discuss piracy, PLEASE. It's one of those topics that everyone has to have a say in, and 90% of these people are stupid, half saying that it's "semi-legal" and the other half saying that it won't work because it's pirated, and all are wrong.

It was you who commented on the legal status of deama's 3ds Max install in the first place :p
 

deama

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Re: how to put your model into fable explore

the plugin for the impoter works
 

deama

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Re: how to put your model into fable explore

but when i try to import my sword to fe than it says "Object reference not set to an instance of an object"
 

deama

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Re: how to put your model into fable explore

never mind it i fixed it
 

deama

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Re: how to put your model into fable explore

sorry but i keep fogeting
 
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