• Welcome to the Fable Community Forum!

    We're a group of fans who are passionate about the Fable series and video gaming.

    Register Log in

Interesting things?

  • Thread starter Thread starter PriestXIII
  • Start date Start date
P

PriestXIII

Guest
Interesting things?

Any word on the possiblity on becoming a balvering? I remember they said you could in the first one. And that didn't pan out so I was wondering if they might put it in here. Tat would be kinda cool. As a set of side missions. Or maybe becoming ruler of the Hobbs. As a side mission of course. I think this would be cool mostly because I have been reading about overlord and waiting for it since last E3. Not control them as minions just be there ruler. I also think it would be cool to have large creatures in your dungeon or outside your castle. Imagine being really evil and having an evil dog love and adore you, but protecting your home and stash while you are gone would be a giant scorpion. Just an Idea, I doubt will happen.
 
Re: Interesting things?

Fun thoughts I haven't heard anything on it. I wonder when we'll hear more news from Lionhead after the GDC "olds" I was left wanting more. It's going to be a long year *sigh*
 
Re: Interesting things?

i hope they add allot of little things like that like statues and such for the house, bards, mingames, etc
one thing i dont really care to be in there is the acorn idea...
sure it sounds cool in concept but i dont think i'll run around planting trees. maybe if its somehing special like a tree you plant as a youth in your home town... i dont know we really need some new news.
 
Re: Interesting things?

Since you're apparently able to own all of Bowerwstone (and maybe other towns) they'll definitely have to increase the customisability of the interiors and the variety of decorations available otherwise everything will seem the same.

Or maybe you can rent out the houses you're not using... well, I don't care what happens to them, I just want the castle. :P
 
Re: Interesting things?

Becoming a Balverine would be interesting. Or even a night-time only transformation. Have a whole side quest to find the cure. Then implement it on the blaverines you encounter for extra good points.

On a side note, I really wish that you could have taken the bandits into oakvale for a raid in Fable I. That bothered me for some reason.
 
Re: Interesting things?

Killstuff;75903 said:
On a side note, I really wish that you could have taken the bandits into oakvale for a raid in Fable I. That bothered me for some reason.


Indeed. A much discussed topic on our forums is the fact that we need alot more of a "evil community" in Fable II - like shady port towns where Good Heroes are laughed at, even attacked if they are weak enough, and the Evil Heroes get respect for their evil deeds much like the Hero got for Good deeds in Fable.

And of course, being able to become the "King of Bandits", not just "The Dude Who Killed The King of Bandits".

They already said that you can buy sewers and dark dungeons to rule - if I can't fill them with various evil minions I'll be dissapointed.
 
Re: Interesting things?

They should of had quest cards that you can see but not take that are hits on you. if your good evil will attack you. Evil good will attack you. Being evil seemed too easy to me. This would have balanced it out a little more. Hope to see something similar to this in Fable 2.
 
Re: Interesting things?

Tsuyu;75905 said:

They already said that you can buy sewers and dark dungeons to rule - if I can't fill them with various evil minions I'll be dissapointed.

Evil Minions Rock :thumbsup:
 
Re: Interesting things?

Tsuyu;75905 said:
Indeed. A much discussed topic on our forums is the fact that we need alot more of a "evil community" in Fable II - like shady port towns where Good Heroes are laughed at, even attacked if they are weak enough, and the Evil Heroes get respect for their evil deeds much like the Hero got for Good deeds in Fable.

The world of Albion needs a darker perspective in my opinion... :ninja: The world is not always as bright and fair as Oakvale, with the radiant sunlight and whatnot, because if the game is based around the good/evil aspect, there should be more of a conflict in the game, even if it is something that has to do with a varying view on how the world is. Just a little something for us good-natured (or not so good-natured of course) assassins and thieves to sink our teeth into...
 
Re: Interesting things?

Maybe the fact you can have a job is interesting?
 
Re: Interesting things?

it is to easy to be evil theres no challenge and getting all the evil crap like jacks mask and sword of aeons was crap no point once you have them maybe some vampier anti balverine war something to make evil a lil more hard and an evil town to call my own or castle or good town so the good heros can bow to the bad mayer
 
Re: Interesting things?

instead of EVIL MINIONS, what about HOLY DISCIPLES? lol i like being good...in fable anyway....cuz if i go evil...ppl tell u to go away and **** off...then i HAVE to kill them...if im good....i have no reason to kill them wich is even eviler
 
Re: Interesting things?

Oni_Azif;75738 said:
i hope they add allot of little things like that like statues and such for the house, bards, mingames, etc
one thing i dont really care to be in there is the acorn idea...
sure it sounds cool in concept but i dont think i'll run around planting trees. maybe if its somehing special like a tree you plant as a youth in your home town... i dont know we really need some new news.

Yeah, me id rather chop trees down! or blow them up with spells, or smash them with my fist or something.
 
Back
Top