I want to create my own area in fable, If I become an expert modder is this something I can achieve or is something like that to hard or impossable.
I remember that. If you take out all the filler junk, it's just a vast empty field of nothing, when there could be a vast huge field of awesome. That's why I am bitter, Fable could have been so much more in every way imaginable.
I know, it's like they gave enough of a damn to make it look nice but not enough of a damn to let anyone see it or do anything with it. There are tons of places like that throughout Fable, really cool spots that provoke the imagination, exciting ideas of what they could have put there, or what we could be putting there via mods if we were able to, it's disheartening and frustrating because I would just love to put several more cities throughout Albion and make use of all these unused things, like green guards, and children in more than one city... there are countless things that could have been done and we can't do it because of the navdata and STB.
Sure you can, the models and textures are all set up for region-specific kids, but the definitions aren't there as I recall so you have to make them. Or just throw some Bowerstone kids in Knothole Glade.
A very quick render.
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Each town was supposed to have it's own guards and kids, but for some reason they didn't do it that way. Still, the textures are all there ready to go.
There's blue, red, green, black, and prison which is a gold-trimmed variant of red. I can set it up and have green guards in Knothole in no time, as well as some green-themed kids running around, but all that really interested me was knowing how to do it. I wouldn't actually want to do it without at least an overhaul of Knothole, something else I had considered doing a number of times. Strangely there's only a blue and a green sheriff, but I suppose black and red ones can be made through retextures.
You've been listening to Fable-nerd talk, with John Doe and Sephi.
So I basically just hijacked Zarkes' thread, hope he doesn't mind...
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Had some fun with this. Accidentally turned them into insanely super-fast terminators that spawn by the dozen and hit for a bajillion damage, and start out with a very negative opinion of the Hero. Made it difficult to get screenshots until I resolved this.
I was taking a long walk through the whole Witchwood area, consolidated the maps into a single region as they're all connected. The place is so, so much more than just some trees, a temple, a town and a small lake. It's a river, a ravine, a forest, and vast amounts of unused map space. Awesome and depressing at the same time.
Stupid error erased my reply.Forgive this rather pithy reply but I can't be bothered to write all that out again.
I gave him the club, but I think I'll give him an axe instead. It is Knothole Glade, after all.
Only thing you can't do on filler is get NPCs to follow you, though I'm not sure I understand what you mean.
Surprisingly, merged regions aren't that straining. It was an accident this time around but I loaded the whole of Witchwood (52 maps) with all the map scripts (usually I use blank TNGs) and it worked fine. And your specs are better than mine. Only problem with consolidated regions is that you break quests, so you usually have to go with sandbox Fable.