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Loinhead.net Interviews Peter Molyneux
Recently, the ultra fantabulous Peter Molyneux sat down with the folks at Loinhead.net to discuss such topics as combat, dialogue and NPC's in the upcoming gem Fable 2, among other things.
To check out the full interview, head here:
Exclusive With Molyneux
Recently, the ultra fantabulous Peter Molyneux sat down with the folks at Loinhead.net to discuss such topics as combat, dialogue and NPC's in the upcoming gem Fable 2, among other things.
Peter Molyneux said:I can tell you about the ambition for NPCs? The ambition is that they say a lot more, they do a lot more, they remember a lot more, they comment a lot more, they’re sort of woven through the game and the gameplay an awful lot more than they were...you’ll find that locations and NPCs and what they remember and how they react to you and what they give you, they have things now which are important to you, is going to be much more in the gameplay.
Peter Molyneux said:Imagine someone, this is an example, it’s not going to be in the game. Someone’s turning round to you and says,'Ahh, I really need your help. My daughter’s been lost for a week and she’s gone to the woods and I haven’t seen her, you know, she’s the apple of eye.” And your finger is just hovering over the laugh button. And you think, haha, I’ll just laugh. And you laugh, and the character goes, “you laugh?? This is my daughter!” And you laugh again, and the main character says “This is terrible, you’re such an evil man!” You laugh again and he goes running off, and I mean that’s my decision to do that, you may never do it, you may not have the mind to do it, that, to me, makes me believe that this is a story about me, and not a story about someone else.
To check out the full interview, head here:
Exclusive With Molyneux