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cometojames;65349 said:hahaha wierdkidinabox your signatuerr is very good it made me laugh!!
....READ MOREMarch 5, 2007 - While Microsoft's bald and fast-talking visionary J Allard won't be speaking as this year's Game Developer's Conference keynote speech, Microsoft will show up in a big way. On Tuesday, March 6, Microsoft's Developer Conference Suite will feature a handful of 45-minute demos of this year's pre-eminent role-playing games from BioWare's Mass Effect and Lionhead's Fable 2 to Mistwalker's Blue Dragon. New builds of big-name titles Forza Motorsport 2 and Age of Conan will be shown as well as a handful of Xbox Live Arcade games. Prepare for new details, all of which are attainable at IGN's own GDC 2007 index.
Sephiroxas;65376 said:
Dark Drakan;65382 said:oooh Mass Effect footage aswel as Fable 2 great find +rep!
Tsuyu;65333 said:Hmm...interesting. Though he did not mention if your good/evil ratio effects your dog. I mean, if your dog learns to tear the livers out of little school girls one would expect it to become some mix of a german shepard and hellhound whilst a good dog would be... a pug with angel wings..?/
gamepro said:The dog will grow to adopt its master's traits, so a wicked hero will see his dog evolve into a Doberman pincher-like beast, while good-natured heros will boast furry, friendly pooches.
gamepro said:Molyneux described the dog's love as "infectious" in nature: "Once you start caring about the dog," Molyeux explained, "I've got you." Molyneux explained that the dog would factor heavily into the gameplay in almost every way. At one point, the dog was injured during a battle and limped slowly back to its master. Molyneux, however, commanded his hero to leave the dog where it was, adding that the injured dog would slowly limp back to its home even if abandoned.
A little thing called an embargo...Sam emailed Steve and weirdkidinabox to ask that the links be removed until Thursday at 2pm (PST) to give everyone a fair chance of being able to report it...cometojames;65426 said:why????
Embargo: An order to delay broadcasting a story on a situation in progress.