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Max Payne 3 PC system requirements

Dark Drakan

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Although its coming to console first, lets not forget that its coming to our PC gaming brothers too on June 1st. Here is a list of the games system requirements...
Max Payne 3 PC System Specifications
Operating System: Windows 7 32/64 Service Pack 1, Windows Vista 32/64 Service Pack 2, Windows XP 32/64 Service Pack 3
Processor: Intel Dual Core 2.4 GHZ – i7 3930K 6 Core x 3.06 GHZ / AMD Dual Core 2.6 GHZ – FX8150 8 Core x 3.6 GHZ
RAM: 2GB – 16GB
Video Card: NVIDIA® 8600 GT 512MB VRAM – NVIDIA® GeForce® GTX 680 2GB VRAM / Radeon HD 3400 512MB VRAM – Radeon HD 7970 3GB VRAM
Sound Card: 100% Direct X 9.0 compatible – Direct X 9.0 compatible supporting Dolby Digital Live
HDD Space: 35 GB
DVD Drive
The Rockstar blog points out that Max Payne 3 was “developed in parallel with the game’s console versions” and “supports DirectX11 including tessellation, as well as a number of additional advanced graphics options and it will recognise between 2 and 16GB of RAM so no RAM will go to waste.
 
Doesn't look like my rig will be able to handle it at maximum, but it doesn't really matter anyway since I'll be going for the Xbox version. By the way, saw the TV ad for it the other day and good lord do the guys at Rockstar know some good music, "Tears" by Health has me hooked.
 
Doesn't look like my rig will be able to handle it at maximum, but it doesn't really matter anyway since I'll be going for the Xbox version. By the way, saw the TV ad for it the other day and good lord do the guys at Rockstar know some good music, "Tears" by Health has me hooked.

They do presentation like no-one else, the whole style of the game is stunning and their tech seems to drop my jaw with every new release. They seem to nail soundtracks every time too...
 
They do presentation like no-one else, the whole style of the game is stunning and their tech seems to drop my jaw with every new release. They seem to nail soundtracks every time too...
Yeah, it makes me wonder what they have in store with their main squeeze in GTA V. To not only introduce new indie music (which I'm definitely looking forward to), but to outdo the tech and presentation of the previous titles without going overboard.
 
Yeah, it makes me wonder what they have in store with their main squeeze in GTA V. To not only introduce new indie music (which I'm definitely looking forward to), but to outdo the tech and presentation of the previous titles without going overboard.

If they manage to pull off even half the technology thats been in games they have made recently in an open world like GTA I will be amazed.
 
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