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Milo tech could be incorporated into Fable
After Microsoft had scrapped Milo, Microsoft Game Studios boss Phil Spencer came out with the following statement about its tech.
Peter Molyneux had previously suggested the tech could be applied to a "Fable themed Kinect game", and Phil Spencer didn't shy away from this suggestion...
Phil Spencer said:If I had to bet, which I guess I do, I think you will see the innovation that that team put forward come to market, absolutely. Will it be under the idea and framework of 'Milo,' I'm not as convinced of that. Microsoft intended the Milo project to be "off-the-grid incubation", and was never supposed to make it to retail as an actual product.
In the case of Milo, the project wasn't leaked to the press; instead, it was put on stage at E3 as a vision of what's possible with Kinect. We never talked about it as a retail game or as a game even. We did that deliberately. People don't believe us, or didn't believe us then, but we did that deliberately because we knew, 'Is this really going to come out as something called Milo? I don't know.
Peter Molyneux had previously suggested the tech could be applied to a "Fable themed Kinect game", and Phil Spencer didn't shy away from this suggestion...
Phil Spencer said:In the end, if it makes Fable better, that's a win for us. That's great. Did parts of Fable show up in Milo? Absolutely. Will parts of Milo show up in future Fables? I absolutely expect that they will, and that's the kind of circular path that most of the creative teams go through. We're certain we'll see parts of Milo in future Fables; now, the question is whether or not those future Fables include next month's Fable 3.