Soldier By Name
Expert door-kicker-downer
- Joined
- Sep 22, 2007
- Messages
- 318
- Reaction score
- 0
- Points
- 48
Multiple Albions.
"GameSpy: One of the themes of Fable II is providing the player with the freedom to change the world around them. How does this impact level design?
"GameSpy: One of the themes of Fable II is providing the player with the freedom to change the world around them. How does this impact level design?
Iain Wright: It has a huge effect on the way we structure and build the regions, in some cases a single region can drastically change in as many as five major ways with variants and combinations within that. We have to build and keep track of all of those potential changes and when they get switched on and off. We also have the more standard changes like time of day, weather and seasons.
One of the great things about being able to play Fable II online with friends is that you can see firsthand how different their world is in comparison to yours, and it's extremely unlikely that everyone will make the same choices across the entire game. Expect to see a lot of different versions of Albion."
Myself and a couple other members have been discussing this for a while, and now that I actually found the interview I was looking for, I thought I'd post it.
One of the great things about being able to play Fable II online with friends is that you can see firsthand how different their world is in comparison to yours, and it's extremely unlikely that everyone will make the same choices across the entire game. Expect to see a lot of different versions of Albion."
Myself and a couple other members have been discussing this for a while, and now that I actually found the interview I was looking for, I thought I'd post it.