You might have to make a texture plate and put it in fable explore and the Balvarine helm
as well, and then you will have to do all those things so that it connects I don't really know how so.
If you made the model, I would recommend to round out the back of the edges a bit before you texture it, and I've been using gimp for oblivion mods and today decided to test it with Fable, works like a charm.
how to i export the balverine head with the textures? because I went into cBox and exported the LOD model ( .X file ) and when i imported it into rhinoceros 3d it comes up like that, with the lines and all :\
Rhinoceros 3d can Import and export .X files naturally. I don't know bout the other ones but im pretty sure u can.
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