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New Burnout, Skate on the way

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cometojames

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New Burnout, Skate on the way

EA Games president reveals "extension" of driving and skateboarding series in next fiscal year, commits long-term to Mass Effect and says next Need for Speed will return to series' roots.
Electronic Arts' open-world racing game Burnout Paradise still has that new-car smell, and the broken bones of Skate have barely had time to knit, but the publisher is already looking ahead to the next installments in those franchises.
In a presentation to industry analysts today, EA Games president Frank Gibeau revealed that the two series would "see extension" in the publisher's fiscal year 2009, which runs from this April through March of 2009. Gibeau didn't specify whether the extensions would come in the form of proper sequels, side products (such as Burnout Legends and Burnout Dominator), or some other form.
In contrast to Burnout, Skate is a relatively new property. The series debuted last September as part of EA's attempt to break Activision's hold on the skateboarding genre with longtime champ Tony Hawk's Pro Skater.
"Tony Hawk has been the Madden of that category for a very long time, and our performance in this first year of skateboarding has greatly exceeded my expectations," Gibeau told investors. "I know they're going to come back and be competitive, but these are the fights that EA knows how to win."
Through December, the industry-tracking NPD Group reports that Tony Hawk's Proving Ground outsold Skate when all versions are taken into account. However, EA's new franchise was released on only two platforms compared to Tony Hawk's five, and the Xbox 360 and PlayStation 3 versions of Skate both bested their same-system counterparts in sales. EA's success in establishing the Skate franchise appears to have spurred Activision to action; the Tony Hawk publisher told investors last week that it would be reengineering its flagship skating franchise, giving the brand a new direction.
Another new franchise EA is prepping a sequel for is Mass Effect, which was announced for the PC today. From the very first time now EA-owned developer BioWare showed it off in 2005, the role-playing game franchise was touted as a trilogy. Gibeau's presentation today suggested it may not end there. He told analysts that it "will be a franchise for [EA] for a very long time." He also said that going forward, EA will take over publishing duties on the Mass Effect franchise from Microsoft Game Studios, which handled the game's initial release on the Xbox 360.
Gibeau also mentioned the next installment in another of EA's racing franchises, Need for Speed. While a new Need for Speed in development isn't surprising (the franchise has been annualized since 2002's Need for Speed: Hot Pursuit 2), Gibeau did give the analysts an early look at the direction EA would be taking with the next installment of the series.
Noting that sales of last year's Need for Speed ProStreet didn't live up to EA's hopes for the game, Gibeau said he thinks it was because the series drifted too far from what consumers expected. ProStreet had dropped the tuner culture and police evasion aspects of previous installments in favor of perfectly legit closed track racing. For the next Need for Speed, Gibeau promised that the series would be getting back to its roots with a number of features, including open-world racing and a new highway battle mode
Source: New Burnout, Skate on the way - PC News at GameSpot
 
Re: New Burnout, Skate on the way

I need to play Skate again and see if they have patched some things, good game but tough to get used to thought a sequel would be announced soon.
 
Re: New Burnout, Skate on the way

sweet, Skate is the best skating game out there right now
 
Re: New Burnout, Skate on the way

ye it was more focused on the skating which is alot better then tony hawks. It also envolves alot more skill then just having to press a button
 
Re: New Burnout, Skate on the way

This is great news! I love the Burnout series, though, not so much with Burnout Paradise. I much preferred Burnout Revenge. And I really liked what I saw when DD brought Skate round. I sucked so bad at the demo that I never purchased the full game. I couldn't even pull off the simplest manoeuvres like "ollies". Guess I was just too used the Tony Hawks' system.

I wouldn't mind checking out the next iteration of Burnout and Skate, though!
 
Re: New Burnout, Skate on the way

projectego;162807 said:
I sucked so bad at the demo that I never purchased the full game. I couldn't even pull off the simplest manoeuvres like "ollies". Guess I was just too used the Tony Hawks' system.

I wouldn't mind checking out the next iteration of Burnout and Skate, though!

After not playing it for so long i can just about pull off some decent tricks now and again. The learning curve is steep and its unforgiving thats for sure but mirrors skating so much more realistically.
 
Re: New Burnout, Skate on the way

Dark Drakan;162808 said:
After not playing it for so long i can just about pull off some decent tricks now and again. The learning curve is steep and its unforgiving thats for sure but mirrors skating so much more realistically.

yeah. Skate brings out the real challenge in skating. it actually takes skill to play.
 
Re: New Burnout, Skate on the way

Definitely. Tony Hawks' is fun an' all but there's only so many times a game can be re-released once a year with a few different locations before it gets old an stale. I started to lose interest after Tony Hawk's Pro Skater 3 was released, to be honest. Although, I did quite like the Project 8 game which was the game before the last one. I used to play the demo of that quite a lot.

I do prefer Skate's realism, too. I reckon it brings something new to the table and I don't doubt that EA will be able to improve the formula even more when Skate 2 (or whatever it will be called) is released.
 
Re: New Burnout, Skate on the way

i think it hould be called Skate or Die lol or live to Skate, or Skate to live
 
Re: New Burnout, Skate on the way

projectego;162811 said:
Definitely. Tony Hawks' is fun an' all but there's only so many times a game can be re-released once a year with a few different locations before it gets old an stale. I started to lose interest after Tony Hawk's Pro Skater 3 was released, to be honest. Although, I did quite like the Project 8 game which was the game before the last one. I used to play the demo of that quite a lot.

I do prefer Skate's realism, too. I reckon it brings something new to the table and I don't doubt that EA will be able to improve the formula even more when Skate 2 (or whatever it will be called) is released.

Yeah i lost interest in Tony Hawks games when they got more and more unrealistic. Despite Neversoft claiming they would stick to their roots, which they never did.
 
Re: New Burnout, Skate on the way

Dark Drakan;162813 said:
Yeah i lost interest in Tony Hawks games when they got more and more unrealistic. Despite Neversoft claiming they would stick to their roots, which they never did.

yeah, i have Project 8. i have a character with max stats and EVERYTHING done is the game. and it got boring lol. ive played skate but havnt picked i up for myself yet.
 
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