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New PM Interview with Gamesindustry.biz Part 2
The second part of the interview.
Including what Peters evaluation of Fable 2 is.
GamesIndustry.Biz - Peter Molyneux Interview - Part 2
The second part of the interview.
Including what Peters evaluation of Fable 2 is.
GamesIndustry.Biz - Peter Molyneux Interview - Part 2
GamesIndustry.Biz said:What's your evaluation on Fable 2 overall?Peter Molyneux said:This is going to sound a strange thing, but I think I've learned more as a designer on Fable 2 than on any other game I've worked on before.
I think if I had to criticise myself in the past, I've mistaken features for entertainment, and I believed as a designer that you should get it full of features, and keep putting them in until the last minute. It's something I'm famous for.
But with Fable 2 we've got this palette of features, and we're looking at ways to use them that haven't been done before - and wrap it up in this incredible story, incredible narrative. So it feels more like a piece of entertainment than any game I've created before.
It certainly feels more like something which you'll walk away from and say "We'll, I've never played anything like that, even though it seems like an RPG, and I fight, and quest, and make money, but I'm doing it in such a way that it doesn't quite feel like anything before."
So I'm immensely proud of it, and I'm sure that when it's released and millions of people play it, there will be criticisms. There always are criticisms, but I'm really proud of it today, and I can hardly wait for people to get their hands on it.