• Welcome to the Fable Community Forum!

    We're a group of fans who are passionate about the Fable series and video gaming.

    Register Log in

New spells

  • Thread starter Thread starter stephenandkasey
  • Start date Start date
S

stephenandkasey

Guest
New spells

This might already be a thread but please read what i got.

The spells in fable 2 should be off the wall spells like transforming.

Ancient weapon spells- like bieng able to use your powers to call forth some like ancient weapon that is super powerful.

I think it would also be really cool to have some one in the game like in one quest you have to find this really old mage. Then when you find him he can create spells and you can use the spells he creates.
 
Re: New spells

Ok im sorry can u at least tell me if this is a good idea
 
Re: New spells

You mean a mod kind of thing except easier and ingame? Different to the Elder Scrolls games... maybe not

I cant wait to see the effects though! I can't wait to see the explosion of the maxed fireball!
 
Re: New spells

btw there is also another spells thread just search spells
 
Re: New spells

ive seen a video of the combat on f2, and theres some spell that you could move stuff and not touching them forgot how it called, like, in a bar fight and stuff
 
Back
Top