New Weapon: Chair

The Chair
Download here.
Oh; it doesn't stay on your back when sheathed - it disappears...
Weapon Description:
Spawn as OBJECT_CHAIR_WEAPON (or use this method.)
-> Start Fable Explorer
-> Click 'File' and 'Load Fable Mod Package'
-> Select the 'CHAIR_WEAPON.fmp'
-> Click 'Actions' and 'Save Mods and run Fable'
Chest Script for GuildExterior.tng:

The Chair
Download here.
Oh; it doesn't stay on your back when sheathed - it disappears...
Weapon Description:
Chair. Why not smack someone with a chair? Hurts like hell. Great way to start a barfight!
Spawn as OBJECT_CHAIR_WEAPON (or use this method.)
-> Start Fable Explorer
-> Click 'File' and 'Load Fable Mod Package'
-> Select the 'CHAIR_WEAPON.fmp'
-> Click 'Actions' and 'Save Mods and run Fable'
Chest Script for GuildExterior.tng:
Code:
NewThing Object;
Player 4;
UID 32112347774446111222;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 14.5;
PositionY 127.0;
PositionZ 26.5;
RHSetForwardX 0.998439;
RHSetForwardY 0.055748;
RHSetForwardZ 0.0;
RHSetUpX -0.000054;
RHSetUpY 0.000975;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_CHAIR_WEAPON";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;