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[NEWS] How the achievement system works for Fable III

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hobbes_pwn

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[NEWS] How the achievement system works for Fable III


Wired said:
LOS ANGELES — Those numbers you rack up when you unlock Xbox 360 achievements are going to matter when you play Fable III.

During a demo at E3 Wednesday, game designer Peter Molyneux told Wired.com that the value of each player’s gamerscore will impact the way the game unfolds for them.

When designing the weapon-crafting system for the third entry in the action/role-playing videogame series, Molyneux and company wracked their brains trying to figure out how to make each sword unique. That’s when they had a revelation. “What was unique,” Molyneux said, “was you.”

So when a player makes a new sword in Fable III, their gamerscore will act as a kind of seed for the weapon — a random number that acts as the starting point of the blade’s development. Molyneux said he’s not out to reward folks who grind for achievements — a 100,000-point gamerscore won’t make a better sword than a score of 1,000, just a different one.

From there out, the sword will develop as you use it. Spill the blood of innocents and it will twist and gnarl. Die and it will gain notches. Once players are happy with their personalized swords (there are 88,000 combinations), they can sell them to other players online.

Fable III will be released for Xbox 360 and PC on Oct. 20.
 
Re: [NEWS] How the achievement system works for Fable III

Ahh, so with everyone having a different Gamer Score when they start playing, the will all have different bases of their weapon, from where to develop. Seems fun. =D
 
Re: [NEWS] How the achievement system works for Fable III

Seems interesting, I was worried when they announced the impact of gamerscore that the high end gamers that do every game 100% would get awesome ones, but now I'm relieved.
 
Re: [NEWS] How the achievement system works for Fable III

I thought the 360 release date was Oct. 26th and PC later on. Huh.

Nice find, hopefully it will really impact the sword because in one of the Dev diaries (I think) he says it'll will make your sword sharper...that's it?
 
Re: [NEWS] How the achievement system works for Fable III

Very cool. Thanks for posting this, hp. :)
 
Re: [NEWS] How the achievement system works for Fable III

88,000 possible looks?

88,000 future replays.
 
Re: [NEWS] How the achievement system works for Fable III

Nice find :P
 
Re: [NEWS] How the achievement system works for Fable III

Interesting. Now we just need to make it so that what-ever-my-gamerscore-is axes are the most awesome-looking in the game.
 
Re: [NEWS] How the achievement system works for Fable III

^ Rat

Word
 
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