Opening Decisions
CAUTION SPOILER ALERT
Origional link and Whole Article
http://content.usatoday.com/communities/gamehunters/post/2010/08/first-impression-fable-iii/1
From the outset of Fable III, you realize there are going to face many choices as your fable unfolds -- not all of them easily resolved. First, you opt for a prince or princess as your playable character. Your manservant, Jasper (voiced by John Cleese) wakes you up and warns you that is best to avoid your brother, Logan, the King of Albion, as he is rumored to be in a foul mood today.
That sounds ominous.
A screenshot from the upcoming video game 'Fable III' showing the character LoganCAPTIONBy Lionhead Studios/Microsoft Game Studios
Jasper also mentions that you should hurry to meet your childhood sweetheart Elise in the courtyard. (Should you choose to play the game as a heroine, you would be instructed to meet your boyfriend, Elliott.)
As you make your way from your royal bedroom, the staff and passersby greet you with salutations and comments on your dress. "If only I were as popular as you," one says. Such comedic touches add verve to the game.
When you meet your significant other, you can kiss or hug her. Not to appear a letch, I opt for the hug. Elise seems OK with that, but she is worried that "a factory worker was executed this morning. You can imagine how people are talking," she says. "I'm afraid about what might happen if someone doesn't calm things down."
This sounds like trouble, but what can you do. It's the outset of a hero's journey so you have to play along.
Elise wants you, the Prince, to talk to the castle workers. "I can't believe your brother would have a worker executed. He has changed so much and looks so tired all the time," she says.
Once there, you meet your burly weapons trainer Walter, who is there to lend support. You are now given a choice: you can give them a positive speech or reprimand them. I choose to tell them I'll speak to the king about improving the rights of workers and citizens in and outside the castle.
"You call that a royal speech? You didn't shout, you didn't threaten and you were far too reasonable," says Walter, who is voiced by Bernard Hill (King Theoden in the Lord of the Rings films). "It was bloody marvelous."
As he leads you to your daily weapons training session, you come across some people lined up to see the King. One asks Walter to sign a petition to fight to eradicate poverty in Albion. "Too many suffer on our streets and the King does nothing. He must be made to care," the petitioner says.
Walter signs and offers the petition to the Prince. You can choose to sign or refuse, in another Pythonesque gesture, by rubbing the petition on your butt. A glutton for punishment, my Prince signs it, surely sealing his fate.
"A courageous move," Walter says. "Perhaps your brother will realize you have a mind of your own."
Returning after stepping out for a minute, Molyneux asks, "are you nice or nasty?"
"I'm Mr. Nice," I say.
"Did you sign the petition?"
"Yes."
"A shame."
Back in the game, you get a few minutes of swordplay with Walter before Elise bursts in calling you both to the window to see a demonstration outside the castle.
Melodramatic music kicks in. "This is not good," says Walter, who departs for the war room.
"We need to do something," Elise says. "Look guards have moved away from stairs let's follow Walter."
"So you are a good guy, are you?" Molyneux asks.
"Evidently."
"Let's see how good you are. Most people are good guys," he says. "I hate them."
As I wonder whether he's being sarcastic or not, the King tells his soldiers to shoot to kill the ringleaders "and if necessary continue with the crowd."
When Walter protests, he is arrested. Then the King sees the Prince and Elise. "What are you doing here? The war room is no place for a child."
Your Prince says, "I'm here to stop you. You can't kill those people."
Displeased, the King responds: "How dare you turn against me. Perhaps you believe you should be the one making these decisions. Do you really wish to defend those traitors? Then so be it. Let us see how you do. Take my brother and his friend to the throne room."
The scene shifts to the throne room and the King announces your entrance: "Here come the saviors of the people. Come closer, brother."
Molyneux interjects that you find yourself here "because you signed the petition."
The King continues that if you truly want to save the protesters you will have to make a choice. "Here stand the leaders of the demonstration. Who shall be punished? These strangers or this girl (Elise)? The sentence will be death. … I am giving you power over life and death."
When the Prince complains, the King says, "If you won't choose, I will. They will all be executed. So tell me what are you willing to sacrifice to do the right thing?"
Elise cries out, "this is madness. You can't do this. Choose me. You can't let them all die. Choose me. There's only one decision you can make. It has to be me."
Tension-filled music pumps up the suspense as I weigh my options. With a button press, I opt to sacrifice Elise.
"You just killed your girlfriend!" Molyneux exclaims. "They are total strangers. You could have refused by not choosing."
"I could?" I ask. Yes, he says, but the King would then have carried out his threat to kill all of them.
"Escort my brother to his chambers now," the King orders.
In your room, Jasper consoles you by saying you were not to blame. "I have to do something. I can't just stay here," the Prince says.
Walter agrees: "We're not. We leave the castle tonight. This kingdom needs nothing less than a revolution. It needs a hero. It's time to see if you are ready."
"For what?" the Prince asks.
"To be your father's son," says Walter, who then leads you and Jasper through a secret passage out of the castle to your father's sanctuary where you find an interactive map for travelling throughout Albion and various rooms that serve as wardrobe and weapon galleries.
Jasper stays behind to do some research while Walter escorts you to a meeting with a leader who's support you hope to get -- the first step on your road to ruling Albion.
CAUTION SPOILER ALERT
Origional link and Whole Article
http://content.usatoday.com/communities/gamehunters/post/2010/08/first-impression-fable-iii/1
From the outset of Fable III, you realize there are going to face many choices as your fable unfolds -- not all of them easily resolved. First, you opt for a prince or princess as your playable character. Your manservant, Jasper (voiced by John Cleese) wakes you up and warns you that is best to avoid your brother, Logan, the King of Albion, as he is rumored to be in a foul mood today.
That sounds ominous.
A screenshot from the upcoming video game 'Fable III' showing the character LoganCAPTIONBy Lionhead Studios/Microsoft Game Studios
Jasper also mentions that you should hurry to meet your childhood sweetheart Elise in the courtyard. (Should you choose to play the game as a heroine, you would be instructed to meet your boyfriend, Elliott.)
As you make your way from your royal bedroom, the staff and passersby greet you with salutations and comments on your dress. "If only I were as popular as you," one says. Such comedic touches add verve to the game.
When you meet your significant other, you can kiss or hug her. Not to appear a letch, I opt for the hug. Elise seems OK with that, but she is worried that "a factory worker was executed this morning. You can imagine how people are talking," she says. "I'm afraid about what might happen if someone doesn't calm things down."
This sounds like trouble, but what can you do. It's the outset of a hero's journey so you have to play along.
Elise wants you, the Prince, to talk to the castle workers. "I can't believe your brother would have a worker executed. He has changed so much and looks so tired all the time," she says.
Once there, you meet your burly weapons trainer Walter, who is there to lend support. You are now given a choice: you can give them a positive speech or reprimand them. I choose to tell them I'll speak to the king about improving the rights of workers and citizens in and outside the castle.
"You call that a royal speech? You didn't shout, you didn't threaten and you were far too reasonable," says Walter, who is voiced by Bernard Hill (King Theoden in the Lord of the Rings films). "It was bloody marvelous."
As he leads you to your daily weapons training session, you come across some people lined up to see the King. One asks Walter to sign a petition to fight to eradicate poverty in Albion. "Too many suffer on our streets and the King does nothing. He must be made to care," the petitioner says.
Walter signs and offers the petition to the Prince. You can choose to sign or refuse, in another Pythonesque gesture, by rubbing the petition on your butt. A glutton for punishment, my Prince signs it, surely sealing his fate.
"A courageous move," Walter says. "Perhaps your brother will realize you have a mind of your own."
Returning after stepping out for a minute, Molyneux asks, "are you nice or nasty?"
"I'm Mr. Nice," I say.
"Did you sign the petition?"
"Yes."
"A shame."
Back in the game, you get a few minutes of swordplay with Walter before Elise bursts in calling you both to the window to see a demonstration outside the castle.
Melodramatic music kicks in. "This is not good," says Walter, who departs for the war room.
"We need to do something," Elise says. "Look guards have moved away from stairs let's follow Walter."
"So you are a good guy, are you?" Molyneux asks.
"Evidently."
"Let's see how good you are. Most people are good guys," he says. "I hate them."
As I wonder whether he's being sarcastic or not, the King tells his soldiers to shoot to kill the ringleaders "and if necessary continue with the crowd."
When Walter protests, he is arrested. Then the King sees the Prince and Elise. "What are you doing here? The war room is no place for a child."
Your Prince says, "I'm here to stop you. You can't kill those people."
Displeased, the King responds: "How dare you turn against me. Perhaps you believe you should be the one making these decisions. Do you really wish to defend those traitors? Then so be it. Let us see how you do. Take my brother and his friend to the throne room."
The scene shifts to the throne room and the King announces your entrance: "Here come the saviors of the people. Come closer, brother."
Molyneux interjects that you find yourself here "because you signed the petition."
The King continues that if you truly want to save the protesters you will have to make a choice. "Here stand the leaders of the demonstration. Who shall be punished? These strangers or this girl (Elise)? The sentence will be death. … I am giving you power over life and death."
When the Prince complains, the King says, "If you won't choose, I will. They will all be executed. So tell me what are you willing to sacrifice to do the right thing?"
Elise cries out, "this is madness. You can't do this. Choose me. You can't let them all die. Choose me. There's only one decision you can make. It has to be me."
Tension-filled music pumps up the suspense as I weigh my options. With a button press, I opt to sacrifice Elise.
"You just killed your girlfriend!" Molyneux exclaims. "They are total strangers. You could have refused by not choosing."
"I could?" I ask. Yes, he says, but the King would then have carried out his threat to kill all of them.
"Escort my brother to his chambers now," the King orders.
In your room, Jasper consoles you by saying you were not to blame. "I have to do something. I can't just stay here," the Prince says.
Walter agrees: "We're not. We leave the castle tonight. This kingdom needs nothing less than a revolution. It needs a hero. It's time to see if you are ready."
"For what?" the Prince asks.
"To be your father's son," says Walter, who then leads you and Jasper through a secret passage out of the castle to your father's sanctuary where you find an interactive map for travelling throughout Albion and various rooms that serve as wardrobe and weapon galleries.
Jasper stays behind to do some research while Walter escorts you to a meeting with a leader who's support you hope to get -- the first step on your road to ruling Albion.