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Patch question...would it be possible to..

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BatusBrad

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Oct 8, 2010
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do something about the ludicrous and immersion-breaking plague of Balverines later in the game?

It's bloody ridiculous. Where are we suddenly to pretend they've all come from?

Hope it can be fixed/toned waaaay down.
 
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So it would seem. That's my point.

Where are they coming from, and in human form, where are they living?

Immersion-breaking, nonsensical and hugely annoying.
 
I've got to say, especially around MistPeak I get through one pack only to be assaulted less than 30 seconds later by another - you can even see them prowling along the next stretch of path or bridge. But at least enemies fight one another (well they do for me) and can sometimes cut their health down enough that I can swipe through them a little easier.
 
Yeah because enemies attacking you at random is immersion breaking. Oh wait, that's the premise of the combat system. I mean Mercenaries, they hide in trees for days at a time hoping you come by? Like when do they have time to sleep, do they just guess when you're traveling through mistpeak?

/sarcasm
 
Yeah because enemies attacking you at random is immersion breaking. Oh wait, that's the premise of the combat system. I mean Mercenaries, they hide in trees for days at a time hoping you come by? Like when do they have time to sleep, do they just guess when you're traveling through mistpeak?

/sarcasm
they take turns keeping watch and when a potential victim comes along they wake everyone else up with a complex network of strings

and yes, there are far too many balverines
 
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Ugh, I know what you mean.

It probably just has to do with PMs idea of industry in Albion and taking away the land that once belonged to the balverines blah blah blah. They still run the areas they ran before, though, so that really makes no sense whatsoever.

And why the richest town in Albion cannot fathom the idea of building this new thing called a "wall" I have no idea.
 
Ugh, I know what you mean.

It probably just has to do with PMs idea of industry in Albion and taking away the land that once belonged to the balverines blah blah blah. They still run the areas they ran before, though, so that really makes no sense whatsoever.

And why the richest town in Albion cannot fathom the idea of building this new thing called a "wall" I have no idea.
Bowerstone does have a wall. Since Fable I...
 
Rich, pompous, pricks is equivalent to blood thirsty, ravaging animals.

This isn't an algebraic algorithm of quantum mechanic proportions. Its elementary.
 
Could the outbreak of balvarines be in relation to the outcast getting his hands on the rare statue that turns him and thus he goes out to create more? Also, perhaps they were simply regular reaver-party-goers and now that reaver seems to have abandoned his mansion they've been taken off the leash...?
 
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