they take turns keeping watch and when a potential victim comes along they wake everyone else up with a complex network of stringsYeah because enemies attacking you at random is immersion breaking. Oh wait, that's the premise of the combat system. I mean Mercenaries, they hide in trees for days at a time hoping you come by? Like when do they have time to sleep, do they just guess when you're traveling through mistpeak?
/sarcasm
Bowerstone does have a wall. Since Fable I...Ugh, I know what you mean.
It probably just has to do with PMs idea of industry in Albion and taking away the land that once belonged to the balverines blah blah blah. They still run the areas they ran before, though, so that really makes no sense whatsoever.
And why the richest town in Albion cannot fathom the idea of building this new thing called a "wall" I have no idea.
Bowerstone does have a wall. Since Fable I...