Hello You.
Anyway, does anyone know how to create a new object that can function in the OBJECTS section of the Game.bin.
For example, how to make a re-meshed weapon turn into it's own object rather than replacing the old weapon.
Any help on this would be greatly appreciated.
Also, so I don't clutter the forums with another thread, is anyone able to tell me how you can make a oddly meshed weapon (such as a... lampost) actually hit an enemy, rather than phase through them?
Again, Any Help would be Greatly Appreciated.
Anyway, does anyone know how to create a new object that can function in the OBJECTS section of the Game.bin.
For example, how to make a re-meshed weapon turn into it's own object rather than replacing the old weapon.
Any help on this would be greatly appreciated.
Also, so I don't clutter the forums with another thread, is anyone able to tell me how you can make a oddly meshed weapon (such as a... lampost) actually hit an enemy, rather than phase through them?
Again, Any Help would be Greatly Appreciated.