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Reclamation battle manual...
the second teaser for Reclamation! (the first being I burn)
Accessing EVA mainframe, loading... uplink completed. Dead and Back commnader, dead and back. File Located: "Projekt: Reclamation" Info, security clearence Required... Security code: "Green Harvest" accepted... Stand By...
Accessing...
Loading Software...
Task Completed, File opened:
Welcome commander, you are to upload this document into your batallions armor systems. The following contains: Known list of Tiberium Enhanced Lifeforms (TEL for short) and assessments based on first hand reports of survivors.
Tiberium Class A:
A sickly green crystal that grows underground and pops through the surface while sucking the nutrience from the ground. by the time the crystal reaches full sive it spreads spores. The crystal is highly toxic, skin contact needs to be treated quickly, air contact is okay in small occurances.
Plan: reduce amount
Tiberium Class B
A dark blue crystal it appears to have the same qualities as Class A Tiberium but is much more rare, and grows much slower, it sucks in more minerals and nutrience so is more valuable, and more dangerous. skin contact is nearly instantly fatal and air contact can only be taken in short doses.
Plan: Eliminate
Tiberium Riparius
A mutated tree, this Riparius sprouts spores that cause Class A tiberium to grow around it, if there is no tiberium around it is only harmful if the spores are breathed in, in which case Tiberium will grow inside the victim.
Plan: Reduce amount
Veinhole
A large creature, it is unknown how they are made, it could possibly be an alien parasite that same with tiberium, it lives on the ground, creating a crater where it lives, to make room for its mouth and stomach, it produces veins that spread fairly quickly and can overwhelm lifeforms quickly, it appears to not have a taste for organic life, but loves mechanichal substance. the veins rip apart machines and pull them to the mouth, in self defense the mouth can "cough" up a toxic cloud of tiberium, it is highly concentrated and even penetrates out filters.
Plan: Eliminate
Visceroid
The result of spontaneus tiberium poisoning, the victims molecules loosen up and is taken over by some kind of TEL, which may prove that Tiberium in Sentient. It is not a threat as a "baby" but when two "babies" conjoin they become an "adult" which is a huge threat, able to assimilate both mechanichal and organic life for food, yet is able to live without food for several weeks.
Plan Eliminate most, capture one per Reclamation team for study.
Feind
It is theorised that this creature is created out of dogs or boars, which appear to be the only mutatable creature other than Humans, all the rest just simply die. They grow feral, once again taken over by TEL, and they grow Class A Crystals on their backs which they can somehow launch for an attack. In a much more rare case, so rare that its only rumor, Feinds with class B on their backs have been sighted, these should theoretically be more deadly, however all TEL seems to be friendly to each other, as well as mutants.
Plan: Eliminate
Mutants
Human victims of minor untreated T-Toxin poisoning, they have Tiberium A on their bodies, growing, as suck they are outcasts to normal civilisation. But they are Human and should be helped if all possible.
Plan: Guard
END TRANSMISSION...
EVA uplink severed...
All memory logs of this will be transfered to your suit then eliminated from the main database...
Good luck commander...
the second teaser for Reclamation! (the first being I burn)
Accessing EVA mainframe, loading... uplink completed. Dead and Back commnader, dead and back. File Located: "Projekt: Reclamation" Info, security clearence Required... Security code: "Green Harvest" accepted... Stand By...
Accessing...
Loading Software...
Task Completed, File opened:
Welcome commander, you are to upload this document into your batallions armor systems. The following contains: Known list of Tiberium Enhanced Lifeforms (TEL for short) and assessments based on first hand reports of survivors.
Tiberium Class A:
A sickly green crystal that grows underground and pops through the surface while sucking the nutrience from the ground. by the time the crystal reaches full sive it spreads spores. The crystal is highly toxic, skin contact needs to be treated quickly, air contact is okay in small occurances.
Plan: reduce amount
Tiberium Class B
A dark blue crystal it appears to have the same qualities as Class A Tiberium but is much more rare, and grows much slower, it sucks in more minerals and nutrience so is more valuable, and more dangerous. skin contact is nearly instantly fatal and air contact can only be taken in short doses.
Plan: Eliminate
Tiberium Riparius
A mutated tree, this Riparius sprouts spores that cause Class A tiberium to grow around it, if there is no tiberium around it is only harmful if the spores are breathed in, in which case Tiberium will grow inside the victim.
Plan: Reduce amount
Veinhole
A large creature, it is unknown how they are made, it could possibly be an alien parasite that same with tiberium, it lives on the ground, creating a crater where it lives, to make room for its mouth and stomach, it produces veins that spread fairly quickly and can overwhelm lifeforms quickly, it appears to not have a taste for organic life, but loves mechanichal substance. the veins rip apart machines and pull them to the mouth, in self defense the mouth can "cough" up a toxic cloud of tiberium, it is highly concentrated and even penetrates out filters.
Plan: Eliminate
Visceroid
The result of spontaneus tiberium poisoning, the victims molecules loosen up and is taken over by some kind of TEL, which may prove that Tiberium in Sentient. It is not a threat as a "baby" but when two "babies" conjoin they become an "adult" which is a huge threat, able to assimilate both mechanichal and organic life for food, yet is able to live without food for several weeks.
Plan Eliminate most, capture one per Reclamation team for study.
Feind
It is theorised that this creature is created out of dogs or boars, which appear to be the only mutatable creature other than Humans, all the rest just simply die. They grow feral, once again taken over by TEL, and they grow Class A Crystals on their backs which they can somehow launch for an attack. In a much more rare case, so rare that its only rumor, Feinds with class B on their backs have been sighted, these should theoretically be more deadly, however all TEL seems to be friendly to each other, as well as mutants.
Plan: Eliminate
Mutants
Human victims of minor untreated T-Toxin poisoning, they have Tiberium A on their bodies, growing, as suck they are outcasts to normal civilisation. But they are Human and should be helped if all possible.
Plan: Guard
END TRANSMISSION...
EVA uplink severed...
All memory logs of this will be transfered to your suit then eliminated from the main database...
Good luck commander...