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Some Information on Features in Fable III

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tjbyrum1

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Some Information on Features in Fable III

New Features

Peter Molyneux has confirmed that the game will have many new features, including:

* Episodes: There will be 2 episodes featured in the game. The first is to campaign to remove the king from the throne. The second is ruling Albion after you receive the crown.
* Judgements: As ruler of Albion, you will be able to determine if and how to respond to the requests of your citizens, such as punishing criminals.
* Touch: The simple expression system has greatly evolved. Now, "You can shake someone's hand, and then that might turn into a hug. You can then turn that into an embrace, and then into a full-on snog."[2]
* There will be much more far reaching consequences for your actions than in the past two games due to at least part of the game taking place with the character as a monarch.
* Peter Molyneux has stated that it won't just be Albion, but has yet to give more information. Clues from the end of Fable II lead to Reaver and Garth in Samarkand. In the quest The Vision from the DLC See the Future, Theresa clearly states that the unborn child will change the fate of Albion and Aurora. Aurora has since been revealed to be an entirely new setting in Fable III.
* The previous saves from Fable II will be featured in Fable III. This means choices of your old hero will affect your new hero in Fable III. Choices from the two DLCs, Knothole Island and See the Future, will also correlate.

At Microsoft's X10 event in San Francisco [3], Molyneux announced some more new features:

* Weapon Morphing: Depending on your alignment and the way you use the weapons, they will change accordingly. You can then trade your weapon online.
* Dog: Man's best friend will return in the new release and is more dog-like.
* RPG Elements: The health bar, experience orbs/XP points and the HUD in general are to be scrapped.
* Aurora: GameSpot report that Arora [sic] is to be a new continent.
* Project Natal: "[Molyneux] stated that Fable III is being designed for the regular Xbox 360 controller first and foremost, but that some Natal surprises are coming."
* Extreme Morphing: An expression that allows the Hero to show their "true character" by sprouting a pair of wings (and horns, if they are evil.) The wings will match the Hero's alignment - if good, they are white and pristine, but if evil, they are darker.
* Fable III will have an improved camera for co-op.
* The ability to use your custom character and dog for co-op.

At the Game Developer's Conference [4], Molyneux' focus was on Fable III's new GUI:

* Interactive Pause Menu: When you pause the game your character will appear in the "Guild Chambers", a collection of rooms from which you can do everything you could normally do in the traditional menu.
* Map Room: The Chambers will feature a fully interactive map of Albion and Aurora which can be zoomed in on.
* Wardrobe: A room in the Chambers containing all your clothes, some on display mannequins.
* Armoury: A chamber containing all your weapons.
* Treasury: Instead of a number telling you how much gold you have, you will be able to enter this room to see, and pick up, your gold reserves.
* Butler: You will have your own butler in the Guild Chambers, who will make clothing and weaponry recommendations based on your current situation. The butler will be voiced by John Cleese.

----

I don't know how to quote, but I found this here:
http://fable.wikia.com/wiki/Fable_III
 
Re: Some Information on Features in Fable III

thank you for sharing. There've been many threads like this, but this is more brief. +rep
 
Re: Some Information on Features in Fable III

nice, offers everything that you need to know
 
Re: Some Information on Features in Fable III

Yep

Answered everything I needed to know.
 
Re: Some Information on Features in Fable III

Mind if i add this info to my news thread?
 
Re: Some Information on Features in Fable III

News thread?

Mind if you link me to it first? Give me credit ( :) ) and yes you can.
 
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