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Spore "less than 1% of what we could possibly do"
According to producer of Maxis Thomas Vu, Spore as it exists today represents only one percent of what the developer could do with it.
According to producer of Maxis Thomas Vu, Spore as it exists today represents only one percent of what the developer could do with it.
CVG said:Speaking as a developer, we always want more. With a game like Spore, when you start imagining what could be in there, the scope of it is enormous", Vu told us last week.
He explained that, because of Spore's nature, Maxis had to sit down and be very specific about what it wanted to include, but said that "This is like less than one percent of the things we could possibly do".
It's abundantly clear that the developer's already looking ahead, Vu describing Spore as "a great platform" in terms of "making the rest of it at some point". However, the reception of the game will prove critical in shaping future plans.
"If the fans really love it and the game is as relevant, as great as, The Sims, and sells as well, we have pretty much anything you could possibly think of", Vu continued.
"And we can just do it - because giving players the ability to make these wild and wonderful and crazy things allows us to start making things that those things can do, like the content that those things can live in".
Elaborating, Vu explained that Maxis has already started working on rough ideas and prototypes of that content, and that in theory the sky's the limit when it comes to ways in which the developer could evolve the Spore experience.
"There's so much we could do", he said.