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Staying Neutral

Re: Staying Neutral

Fun with staying neutral tip (as I'm hijacking your topic now) :

When tasked with slaying the evil thag you come across Regina and nondescript gypsy male (cba to learn guy names), they request from you freedom and once you acquire the key to their release you are approached by a bandit who wants the key in exchange for 100g. Now, freeing the prisoners will net you 30 good points and an easy fight for the same 100g a truly neutral individual would think the only way to solve this is to walk away.

Not so! You can actually hand the guy the key, take the money, kill him and release the prisoners. I'm fairly certain that killing the bandit doesn't count as an evil act so this actually balances out. (Hopefully someone knows exactly whether this is the case)

I find that to be uniquely neutral XD

As for the rent balances, can't you just not adjust prices ever?
 
Re: Staying Neutral

I was already at 100% pure from something, but thanks for reminding me lol.

Giving the bandit the key gives 30 evil, killing him and letting them go after is 30 good. It balances out. And yes, I walked away :P
 
Re: Staying Neutral

If you ask me, staying neutral is the way to go. the extreme morphs are cool and all but if you really want a unique hero, stay away from the horns and halos.