Does anybody know how the graphics.biz of the og xbox can be viewed as textures and meshes in FE/CB?
I already converted it to .big and I can open them in FE, but when viewing them I get the "Uknown content type ...graphics.big:86:0"
Guessing there's a way to tell FE certain folders hold textures, other meshes etc. Never tackled this issue so I'm not sure how?
*EDIT*
Nvm, we may've figured it out. We have to adjust the chocolatebox.ini to read the original xbox folders from
Textures = GBANK_MAIN_PC
GUITextures = GBANK_GUI_PC
FrontEndTextures = GBANK_FRONT_END_PC
to
Textures = GBANK_MAIN
GUITextures = GBANK_GUI
FrontEndTextures = GBANK_FRONT_END
Then the files are exportable as .fmp but to import them back into pc just revert the chocolatebox.ini to normal.
I already converted it to .big and I can open them in FE, but when viewing them I get the "Uknown content type ...graphics.big:86:0"
Guessing there's a way to tell FE certain folders hold textures, other meshes etc. Never tackled this issue so I'm not sure how?
*EDIT*
Nvm, we may've figured it out. We have to adjust the chocolatebox.ini to read the original xbox folders from
Textures = GBANK_MAIN_PC
GUITextures = GBANK_GUI_PC
FrontEndTextures = GBANK_FRONT_END_PC
to
Textures = GBANK_MAIN
GUITextures = GBANK_GUI
FrontEndTextures = GBANK_FRONT_END
Then the files are exportable as .fmp but to import them back into pc just revert the chocolatebox.ini to normal.
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