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Balverine hero mod ATTEMPT

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Marcopolo

Guest
Re: Balverine hero mod ATTEMPT

thanks

yeah weapons are really easy, never very picky :p

so what i mean is i am openeing the CREATURE_HERO and going to what id it refs for the mesh and changing that to the one i want, not changing the graphics entry. but for some reason it always crashes...
 
P

Pilgrim

Guest
Re: Balverine hero mod ATTEMPT

Ah, then I have no idea. Swapping Meshs that way always worked for me in the past, but I've only ever tried other humans. Tried removing bone configs?
 
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Marcopolo

Guest
Re: Balverine hero mod ATTEMPT

lol that would stop the hero from moving probably or worse

i will check it uot though

it just seems that the creature entry has something in it somewhere that says "dont use any model other than the hero's" and i havent found it yet
 
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Pilgrim

Guest
Re: Balverine hero mod ATTEMPT

Marcopolo;70729 said:
lol that would stop the hero from moving probably or worse
Nap, just makes you look like a whimp :p.

Marcopolo;70729 said:
it just seems that the creature entry has something in it somewhere that says "dont use any model other than the hero's" and i havent found it yet

No way, I've already swapped meshes, in the the amanda topic there's a pick of me as Jack (note the sunbeams)
 
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Marcopolo

Guest
Re: Balverine hero mod ATTEMPT

yeah but didnt you swap them in the actual mesh entry not the creature?
 
P

Pilgrim

Guest
Re: Balverine hero mod ATTEMPT

Marcopolo;70745 said:
yeah but didnt you swap them in the actual mesh entry not the creature?

In the creature entry.
I just changed the mesh ID under graphic, which is what you're doing, right?
There are threads on the matter here, and bone config info is here.
Try with a hero mesh first which we know works.
 
M

Marcopolo

Guest
Re: Balverine hero mod ATTEMPT

hrm well then, maybe it is some random error in the new fe or i broke my game.bin

haha! fixed, turned out i had inadvertently corrupted my hero entry so it would not accept anything else

i just restored backups changed it made an fmp then brought back the files i was working with before and overwrote the hero entry :D
 
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Pilgrim

Guest
Re: Balverine hero mod ATTEMPT

Yay, good luck hope to see this completed soon.
 
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unauthorised_

Guest
Re: Balverine hero mod ATTEMPT

hey guys im only a noobo_O but this all sounds hell to me . i reckon it'll be awesome when this all gets finished + rep to all those attempting this:D :D :D
 

Orpheus Lupus

The Pretty-Okay Doctor
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Re: Balverine hero mod ATTEMPT

Hmm...Wow. Nice job. Interesting subject, as well. Now that I think about it it seems sort of obvious that the hero should be able to become a Balvarine XD
 
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Marcopolo

Guest
Re: Balverine hero mod ATTEMPT

thought i said this thread should die... :p
 
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neko426

Guest
Re: Balverine hero mod ATTEMPT

i wish i knew how to make mods. but still the balverine hero mod looks cool.
 
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