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Bow Modding.

CaptainOwl

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Bow Modding.

Ok so I understand the concept and such on modding swords, axes, maces but how exactly do you mod the damage of a bow? The damage in the CWeapondef says 1 so I'm not completely sure on what you do. It probably has something to do with the arrow but I haven't a clue. Can someone give me a tutorial on it? Cause I haven't seen a tutorial on making bows or anything in-depth on the subject of bow making.
 

jwc2200

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Re: Bow Modding.

Here is my answer to that question from a few days ago:
jwc2200;427111 said:
If what you want to do is increase the damage of Skorm's bow, or any ranged weapon, then you need to change the Shot entry.
In FE, scroll down past the Object list to the Shot list.
Click the + sign, open SHOT_ARROW_SINGLE_LEGENDARY, click + sign again,
Open HitThingDamage(may be different if you have an old defxml, but the number in it will be 24),
Change the 24 to a higher number-30 for 300 damage, 40 for 400 damage, etc.
Apply Change, then Save and Run.
 

CaptainOwl

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Re: Bow Modding.

jwc2200;429537 said:
Here is my answer to that question from a few days ago:

Thanks. I figured it was that but wasn't 100% sure.
 
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