Eating already purchased food

Discussion in 'Fable III Help' started by Muldermort, Nov 5, 2010.

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  1. Muldermort

    Muldermort New Member

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    I have bought a load of fattening foods that i tend to eat to upgrade a weapon, but I have no way of finding where the food has been put. Anyone know where it is?
  2. FantasiSymphonaea26

    FantasiSymphonaea26 Member

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    First, you can only keep one type of food at a time -- if you bought wine after buying pie the wine replaced the pie & the pie is gone forever. But you probably knew that. Hears what you probably are looking for: I don't think you can eat anything unless you're health is down from battle. When you need healed it'll show up as the left d-pad short-cut on the bottom-left corner of your screen.
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  3. Cain30k

    Cain30k Rock'n loud n hard 4ever!

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    Yea once you buy it and accept the purchase you have to wait till your hurt in a fight. BUT, you can eat it when you buy it. There's an option to hit A or X. X is to eat A to accept. So an easy way to upgrade is to buy a house to sleep in, eat the stores food, sleep till morning so they restock, rinse and repeat.
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  5. Muldermort

    Muldermort New Member

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    Nah, i've already bought the food but I don't intend to let myself waste away in battle just so i can eat it, I was wondering if there was something like on Fable II, where you can go on the food tab and see what food you've purchased and eat it from there
  6. Cain30k

    Cain30k Rock'n loud n hard 4ever!

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    Sadly no. I don't know why they didn't let you see your collection of other items. I was pleasantly surprised at how they handled your "main menu" until I realized they didn't let you see alot of the items like gifts, furniture, and food. Oh or any of the random books you find. I guess you could go to the pawnshop and see if they'll let ya, but I doubt it.
  7. Muldermort

    Muldermort New Member

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    Yeah i ended up selling it all, and then eating food as i buy it, then sleeping 2 days so it respawns until the weapon upgraded, which didn't take too long to be fair, I definitely think they need an items inventory so people can see what they have... I don't see the logic in not putting one in
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  8. Faedil

    Faedil Well-Known Member

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    i think it was to streamline the game a bit. used to be that if you wanted to look at something in the inventory you had to scroll through a decent amount of menu to find anything AND it never remembered your place, so to eat more than one food/potion you had to find it, eat it, then go through all the menus to find it again. it was quite annoying (at least to me) as frustrating as it can be to not see your items whenever you choose, ive been in games where i constantly eat health pots on accident because they are TOO easy to click on. its kind of a give and take thing i guess. as far as the game goes, to me this is a minor annoyance that i can overlook in view of some other nice upgrades to the interface in fable 3....just my opinion though :)
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  9. Cain30k

    Cain30k Rock'n loud n hard 4ever!

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    True, it did take a bloody long ass time to just navigate through those menus :P If anything they should have let you see what you had on you. Even if you couldn't use it from the sanctuary. There are times were i'm wondering if i really need that time stop potion or do i have plenty. Minor details though. I love the sanctuary. Its pretty unique and different.
  10. Faedil

    Faedil Well-Known Member

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    i agree a simple inventory screen might be nice. i believe you can see how many you have when you go to buy more? not sure though, im not very observant when it comes to little things like that. (doesnt help all the time ive put into the game has been in like 9 hour stretches at stupid hours of the evening/morning) lol
  11. FantasiSymphonaea26

    FantasiSymphonaea26 Member

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    i guess it's all in one's preferred style & the way different people process info cause to me it actually seemed faster & simpler to me when it was all in catagorized lists. I usually only kept what i needed & sold anything i was not likely to use soon so my lists were usually pretty short. But having to walk to the right spots then walk to some other place for something different; not being able to see all the things i have at once (of a catagory); or not being able to sellect &quick-travel to a cave or dungeon that i've previously been to but having to walk all the way there; or worse when i couldn't remember were the entrance was & the map didn't lable them at all; & then of course that some items are not represented at all like food or furniture; these things have made the new system a bit confusing & less informing for me -- though keep in mind, i tend to think in terms of lists cause it reasures me that i haven't missed anything. I think this preference might be a simple left-brain vs. right-brain issue. (left=organization right=creative/abstract) :) thus maybe explains the difference in which interface people prefer??
  12. Faedil

    Faedil Well-Known Member

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    yeah, i know im a right brain thinker so the new interface works better for me. i do miss being able to see how much food i have when im just running around, but you can only carry 10 pieces of food at a time so i usually am just worrying about how many potions i have left :)
  13. Cain30k

    Cain30k Rock'n loud n hard 4ever!

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    The biggest problem i had with the old menu system though was how long it took to switch between catagorys. Maybe it was just my game but it seemed to take forever to load. And when i'm in a rush i tend to over shoot were i was trying to get and it would take me even longer >.< Granted with the new system there's a load time from just going to each room.....huh..oh well
  14. Faedil

    Faedil Well-Known Member

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    every interface style has pro's and con's. despite the issues fable 3 has over fable 2 (as far as interface is concerned) neither style was a deal breaker for me :) im quite fond of both games and have gotten used to both interface styles.
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