Re: First working new arcitecture in fable?
wow! thanks guys! I totally forgot to look back at this post lol
actually, I made this from scratch, only using a texture from fable
I plan on adding some pillars to it soon
I would LOVE to add a new region, but so far that doesn't seem to work
basically I made the mesh in blender, textured it, and split it into peices, then made them seperate meshes. Then I made "ramp" collision meshes for the stairs (so you can walk up stairs, you need to make sort of a ramp in the collision), and collision for the dome and platform, then linked the collision meshes to the regular meshes, then made objects out of them and placed them in CBox
took me FOREVER to get it right though